SHIPYARD

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Author: CeaTea

Last revision: 21 May, 2022 at 16:59 UTC

File size: 19.45 MB

On Steam Workshop

Description:
WELCOME TO THE SHIPYARD

Your certified OSHA hazard awaits…

Loosely based on a real shipyard located somewhere on the Eastern Seaboard, two opposing forces fight to gain control of this submarine manufacturing facility. Recently evacuated, the yard is covered in supply crates and work vehicles, resulting in a dangerous close quarters combat environment for combatants to navigate.

To avoid issues with the map please use the EA26 beta version of the game.
Instructions on how to access it can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2224937654

THE POINTS

  • WAREHOUSE: The common entrance for trucks and a haven for brave Eagles.
  • DOCKS: Cranes loom overhead. Lone watchman navigate the brows.
  • MAIN: The primary entrance for personnel to enter the facility.
  • HANGERS: Where the stealthy, marine magic is made. Two multi-billion dollar submersibles await completion.
  • STORAGE: a platform for storing equipment and assets nearby. A killhouse for submariner training sits idle.
  • FUEL: The facilities fuel storage docks. A great place to land as a sneaky Raven.
  • CONTROL: Where the brains of the submarine are made. Information and technology contained here act as a grave danger to the nation if this building falls into enemy hands.

This map has been my passion project for a few months and I have loved making it, I hope you have a ton of fun fighting through the capture points. The shipyard is detailed and entirely made within Ravenfield’s map editor and should run cleanly at reasonably high frame rates on the newest update of the game.The map was made on the beta branch for EA26.

Let me know if you find any blaring issues, stuck spots, or have any criticism you wish to throw my way in the comments. I will try to accommodate suggestions and make improvements over time.