Kyra

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Author: DrewTubeDude

Last revision: 1 Dec, 2019 at 05:10 UTC

File size: 714.75 KB

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Description:

Kyra emerges from the crystal depths to stalk the surface once again! A fast paced fighter with an arsenal of ranged options and crystal deployables, she will take on even the biggest of creatures with her natural ferocity and razor sharp weaponry.

Jab- Feral Bite, Low Strike, Hunter’s Mark
Forward Tilt- Swift Strike
Down Tilt- Hunters Slide
Up Tilt- Rapid Shot
Dash Attack- Crystal Claw

Down Strong- Geode Splitter
Up Strong- Hunter’s Shot
Forward Strong- Crystal Slam

Neutral Aerial- Crowd Breaker
Up Aerial- Sky Piercer
Forward Aerial- Shatter Shot
Back Aerial- Close Combat
Down Aerial- Bouncing Shot

Taunt- Call of the Wild

Neutral Special- Crystalline Bow
A powerful crystal bow that can be charged to improve its effectiveness.
–Additional charge increases range, damage, knock back, and arrow size
–There are three different charge stages, automatically releasing on full charge
–Arrows will arc when not at full charge, changing the angle of attack

Side Special- Launch Crystal
A floating crystal that can be deployed by Kyra, launching enemies into the air when they are hit by it.
–Up to two crystals can be active at once, with a cool down present on each use.
–Launch crystals will linger only for a time, before vanishing.
–This is a great tool for zoning out enemies, or confirming a vertical kill.

Down Special- Crystal Trap
A simple device that can be placed at Kyra’s feet, latching onto contacted enemies and stunning them for a short time.
–Only one trap can be active at once, with a cool down required between uses.
–Enemies at higher percentages will be stunned for slightly longer.
–This tool is good for limiting enemy movement or confirming a combo chain or kill move.

Up Special- Crystal Ascention
Kyra rapidly spins her bow, giving her a brief burst of upwards momentum. Be wary that it is far more effective vertically than it is horizontally. The attack performs a three hit chain as you fly upwards, with the third and final hit inflicting massive knock back straight upwards.

Dodges – Hunter’s Evade
Parry- Hunter’s Reflex