Bulk Sewing

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Author: Van Silke

Last revision: 23 Dec, 2022 at 21:56 UTC

File size: 142.34 KB

On Steam Workshop

Description:

Newest version (1.0.1) adds several reactions, thus it needs generating a new world to work properly. Sorry!

Set and forget. Adds several available tasks to the clothier, leatherworker and metalsmith’s forge.

Bulk Sewing
Takes 4 of any available cloth (or leather) and produces mostly random clothing ready for your dwarves to wear, with a decent chance to make it a full head/body/leg/feet set (standard non-random uniform is included). Works for just any cloth, as well as specifically plant/silk/yarn. Also works with leather.

Armor Making
If you feel like you can’t wrap your head around the armor sets, the mod adds a few tasks to create full armor sets. Works with leather (one set) and metal (two sets). The latter works with any metal that allows armorsmithing in vanilla, so if you want to make it out of something specific, restrict your stockpiles and feed specific metals into your forges!

Caveats:
Does not respect civ knowledge, and does not produce glove items. Thus, you still need to manually order gloves, mittens and gauntlets.

Equipping Armor:
For those who don’t know, when making a uniform you ought to select "Replaces clothing" instead of "worn over clothing", as it causes issues with equipping shoes.

Additionally, to equip the heavy armor set, you need to make a custom uniform plan in the squads menu.
– helm
– breastplate
– chain mail
– leggings
– greaves
– high boots
– gauntlets