Lily’s Bretonnia Loreful Unit Pack

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Author: ★Lily

Last revision: 22 Jul, 2022 at 12:08 UTC

File size: 12.16 MB

On Steam Workshop

Description:

– For Gilles le breton! –

This version requires Lily’s Bretonnia Overhaul and Unit Pack: Definitive Edition or Lily’s Bretonnia Overhaul: Definitive Edition.

Lily’s Bretonnia Loreful Unit Pack adds 5 new units to the Bretonnia Roster:


Fey Spirits
Dutiful protectors of the forests and lakes of Bretonnia.
They are recruited from the Shrine to manaan and the Tower of the enchantress and are Grail vow units.
• They have Vanguard deployment and regain health in trees like the Green Knight himself.
• Unbreakable and able to cause fear.
• Powerful, magical melee attacks.
• Ethereal.
• Can be made cheaper with a special technology.


Lost Sons
Magically gifted and enchanted sons of the realm that serve the Fay Enchantress.
They are recruited from the Shrine to manaan, the Tower of the enchantress and the Grail abbey and are Grail vow units.
• Can empower your other units and call upon a tidal wave to crash against foes.
• Ethereal and fast cavalry.
• Magical, armour piercing attacks.
• Immune to psychology.

Credit DaKilla’s take on Lost Sons for doing something very similar first! https://steamcommunity.com/sharedfiles/filedetails/?id=1726905560&searchtext=lost+sons


Hermit Knights
Isolated warriors who guard the shrines of the lady.
They are recruited from the Grail abbey and tier 5 worship buildings and are Grail vow units.
• Single limit, high impact infantry with a ward save.
• Huge damage splash-damage attacks.
• Expensive but bulky for Bretonnian Infantry.


Foot Knights
They begrudgingly fight dismounted upon the kings orders.
Knights vow units recruited from the Tier 3 stables.
• Resentful due to being fielded on foot, they grow weaker and weaker the longer the fight wears them down.
• High damage and highly skilled, but limited to 3 squads. A special technology can increase this limit to 8.


Men-at-arms (Polearms and Shields)
Men at arms with the best possible equipment.
• Very defensive, can hold off enemies for a long time with armour piercing attacks and high melee defence.
• More expensive than the other men-at-arms and requires a smithy to train them.

Green knight art[www.deviantart.com] by Taaks

Improved script by Brosheezi.

I would love to hear your feedback!

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