ALiVE – Tanoa Showcase

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Author: HeroesandvillainsOS

Last revision: 26 Oct, 2020 at 01:15 UTC

File size: 594.94 KB

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Description:

[SP/COOP 1-10] With the Tanoan economy in shambles, local insurgents ‘The Syndikat’ have established a stronghold on the island thanks to the financial and military support of CSAT. NATO is tasked with neutralizing the threat, and removing CSAT from power.

ALiVE is a powerful mission making framework which provides resources for mission makers and players to easily setup and experience persistent multi-operational battles by land, sea and air. The ALiVE Virtual AI System is robust enough to populate maps with thousands of units with minimal performance impact, but refined enough to have these groups be guided by AI Commanders that autonomously and dynamically coordinate, direct and task their forces to objectives around the Area of Operations, reacting to changes around the battlefield in real-time.

This showcase is designed to demonstrate some specific features of the ALiVE mod. Whether you’re a new player just discovering ALiVE (or even Arma 3 itself), or a veteran of the series that would like to dive in and play without the need for outside dependencies, ALiVE – Tanoa Showcase is intended as just one example of what ALiVE is capable of, and also as a resource for curious players to unpack in the editor and learn from. Features include:

Combat Support such as CAS, Transport and Artillery
An Insurgency in the east
Civilians that can provide intel on insurgent activity
Suicide bombers, IED’s and VBIED’s
Conventional forces operating in the north and south
Ambient sea patrols
A persistent saving option to easily save and load your progress locally on your own PC
A Logistics Commander that can deliver you units, groups, supplies and base building materials
A task generator you can turn on, off or have automatically generate tasks for you at any time
An Operations menu to micro-manage and fine-tune friendly group positions and behavior
Intel near dead enemy bodies (Insurgency only)
Virtual Arsenal
Zeus Game Master for Admins

For an in-depth analysis of what the ALiVE mod entails, please visit the ALiVE wiki: http://alivemod.com/wiki/index.php/Main_Page

Saving your progress: This mission uses a local saving feature, which is accessed in the esc menu and initiated by the "server save and exit" function. To continue your save, simply act as if you’re starting the mission for the first time and your data will load automatically. To start your progress over, change the PBO name or execute "call ALiVE_fnc_ProfileNameSpaceClear" and then click "local exec" in the debug console.

Mission PBO: https://www.dropbox.com/s/irukmgqb642fs9v/ALiVE-Tanoa_Showcase.Tanoa.pbo?dl=0 (this will always be up-to-date)

DISCLAIMER: This is an UNOFFICIAL showcase for the ALiVE mod. Any questions, comments or suggestions should be posted here and NOT on any of the official ALiVE channels. The mission loading screen image with the ALiVE logo was provided by the ALiVE team and is used with permission.

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CBA_A3Steam Workshop
ALiVESteam Workshop
Spyder AddonsSteam Workshop