Elysian Realm: VillV and Kalpas
Now no English Text(It will be soon). But I have explain all ability in this brief introduction.
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Series of other mods
Elysian Realm:Flame-Chaser
Elysian Realm:Mobius and Mobius[Infinity version]
Elysian Realm:Eden and Pardofelis
When building siege units, you will get an additional unit of the same.+1 point and +1 charge of great engineer.
Replaces the Industrial Zone. +2 Production from the adjacent Campus. Get same Science based on adjacency when adjacent Campus.
Replaces Heavy Chariot. Also a siege unit. Can avoid city wall to attack city center.
+100% production when build districts, buildings and wonders.
All units get 13 damage at turn begin, +12 strength and +3 movements. No combat penalty when damaged. All military units heal completely when this player captures a city. Cities do not incur war weariness. Your cities always loyal to you.
Replaces the Encampment. Each building on it provides 1 heal for every unit.
Replaces the warrior. Grant heal after action.
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Gathering Storm
Required items:
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Elysian Realm: Eden and Pardofelis — Steam Workshop
Elysian Realm: Mobius and Mobius(Infinity version) — Steam Workshop
Elysian Realm: Flame Chaser — Steam Workshop