Arthuruins: Heraldic Shields

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Author: The Gilded Magpie

Last revision: 3 Aug, 2022 at 07:09 UTC

File size: 1.83 MB

On Steam Workshop

Description:

Offers the option to supply your heroes with the heraldry attributed to six of the Knights of the Round Table.

The shields draw on your hero’s primary and secondary colors (so high contrast is best!) and all have customized descriptions with reference to the Arthurian legends. They use the fancy base-game shield’s lower layer with a new overlay and can be dropped as loot or crafted at towns/in the chapter interim.

"But which knights’ arms are they, Magpie?"

It’s a surprise! (It’s Kay, Bedivere, Lancelot, Bors, Sagramore, and Tristan.)

"’Arthuruins’? WTH are you talking about, Magpie?"

I’m on a bit of an Arthuriana kick lately, and naturally, my mind turned to how I might incorporate some of those motifs into Wildermyth visuals. Obviously the Yondering lands don’t have the political setup for any great just kings to be wandering around now … but its ancient past certainly includes queens and castles, so why not bundle a bit of that into its archaeology?

Hence, Arthuruins: scraps of material culture that might have survived if you transplanted the setting of the Arthurian legends into the era of Wildermyth’s canonical ancient civilizations. Check my workshop for hairs and a name-gen replacer. There will likely also be an augment set once I figure out how early-medieval clothing actually works, and also a Cursed add-on.