Ocean’s Deeps Name Gen Replacer

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Author: The Gilded Magpie

Last revision: 27 Sep, 2022 at 15:22 UTC

File size: 497.66 KB

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Description:

You’re never too far from the sea in the Yondering … and this mod makes your NPC names, place names, and weapon names reflect that. Mermaids and amphibious gorgon-slayers welcome! Turn it on whenever you want to do a playthrough with a watery turn.

This mod introduces a lengthy list of constructed first names that are long and liquid in sound, adds seaside trees to the forest-tile name formulas, and builds weapon names that reference ancient troves.

* Characteristic Human Names: Tantalarga Eelbangle, Iara Caudlure, Acrofax Shoal
* Characteristic Place Names: Fiveprows, Raybar Delve, Stayminnow Flats
* Characteristic Weapon Names: Thudcuttle, Isleblade, Harpoon of Tides, The Scrimkeen Sword

The game seems to only work from one set of namegen files at a time (theoretically, whichever loads last wins) … but I have found that you can create interesting mixes by going into "options" and changing out whether your name-gen mod is loaded in mid-game. The function that makes adjacent tiles more likely to generate similar names (and lets your heroes talk about nearby places accurately) will preserve some of the words from whatever was loaded previously.

(By the way … I enjoy original-flavor Wildermyth names a lot, but I LOVE making random generators, so if anyone has ideas, requests, etc. for themes, please drop me a comment. There’s also an idea thread going in the Discussions tab on my Small Creatures Name Gen Replacer mod.)