Circusy Arbalest Rework

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Author: Evander90

Last revision: 8 May, 2021 at 00:18 UTC

File size: 311.3 KB

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Description:

Another episode in the Circusy series. This time it’s all about the Arbalest!

Creating a viable version for the Arbalest was challenging because she has some glaring weaknesses in PvE that got completely revamped for PvP making her almost OP.
However, I feel that she is now more consistent, especially when combined with my other current (and future 🙂 ) class reworks, without really becoming OP.

As always, feedback is much appreciated. Special thanks to the DD modding community for continuing to support this fantastic game and inspiring me to make this mod!

Circusy Arbalest Rework changelog, mod v. 1.1:

Base stats
– armor upgrades grant some prot;
– base HP reduced to compensate for this;
– base speed slightly reduced;
– higher damage on low rolls (more consistent), crit unchanged;
– less dodge;
– more resistant to bleed, less resistant to blight;
– slightly better at disarming traps.

-> New Mechanic: Stabilize! Her move skill is replaced by a new skill that lets her alternate between the default (Mobile) stance and the Stabilized stance, which grants her +15% damage and +10% stun/move resistance, at the cost of a strong speed debuff.

Sniper shot
– unchanged, but stronger damage output when Stabilized (i.e. when she is almost guaranteed to go last)
-> This new mechanic is a reference to her Butcher’s Circus trinket "Stabilizing Tiller"!

Sniper’s mark
– dodge debuff duration increased

Bola
– it now moves her back one rank
– dmg slightly reduced to account for the new buff

Blindfire
– base dmg slightly reduced (same as above),
– better accuracy,
– still hits one random target, but ignores stealth
– buffs crit chance instead of speed (for balance purposes)

Battlefield Bandage
– slightly more consistent healing across levels (5-5 instead of 4-5 at max level)
– cures bleed
– no healing buff (unlike Musketeer – coming soon)

Suppressing fire
– slightly lower accuracy
– debuffs enemy speed, crit chance, and crits received

Rallying Flare
– does not reduce stress (unlike Musketeer – coming soon)
– instead, has a chance to clear debuffs a la Butcher’s Circus (gets better with upgrades, from 20% to 30% max: each hero rolls individually)

Disclaimer: "Circusy Arbalest Rework" is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. "Darkest Dungeon" and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc., all rights reserved.

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