Advanced Challenge/Creative Mode

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Author: MrCrackx02

Last revision: 7 Dec, 2022 at 21:45 UTC

File size: 97.9 MB

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Description:

Advanced Challenge/Creative Mode (ACM) v2, Mod version is V2_0.8.3.

This game mode offers lots of features for building Advanced Challenge Maps.
However, that’s not the only point of the mod!
It also serves as a better Creative Mode!

Some examples of the features in this mod:

Custom Mod API

This mod provides custom mod API that allows blocks&parts mods to interface with the
game, control the map state, fire laser beams and more!
The documentation for this API is available at: https://scrapmechanictools.com/modapis/ACM/info
More features will be added over time.

Lots of Settings

The mod also provides a completely custom settings menu, which allows you to adjust
lots of parameters about the game – physics, multiplayer, health, etc.!
You don’t want a health bar? Disable it in the health settings.
You want to play on different terrain? Change it in the terrain selector!
You want to jump higher? Decrease the player gravity in the physics settings.
You want tapebots to do less damage? Just reduce it in the projectile settings.
Or maybe you want to disable nametags and limit the amount of players in the world? There’s settings for that as well.

All Vanilla Parts

In this game mode, you can build with all parts from all the vanilla game modes!
Challenge Mode parts, Survival parts (including spaceship and warehouse parts) and Creative parts.

Custom Parts & Tools

There are also lots of completely custom parts and tools (some very unique),
some of which introduce completely new game mechanics!
Do you like shotguns? There’s a gatling shotgun, because why not!
Making lots of logic connections? Use the Advanced Connect Tool to quickly connect lots of logic.
Want to teleport? Use the Magic Wand!

You want to add a bonus feature to your map? Place some hidden ducks and let the player find them.
You want to create a (simple) cutscene? Use the Cutscene Maker!
Making sure that the player stays within an area? Use the Kill Box!
Sensing units/characters/creations in an are