Lily’s Bretonnia Overhaul + Unit Pack: SFO Standalone Mod

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Author: ★Lily

Last revision: 29 Apr, 2022 at 16:18 UTC

File size: 24.32 MB

On Steam Workshop

Description:

Now Updated for the latest version of SFO! (as of 07/02/2022)

Well met noble knights…

Lily’s Bretonnia Overhaul + Unit Pack: Definitive Edition IS NOT required. Just use this with SFO.

Lily’s Bretonnia Overhaul + Unit Pack: SFO Submod combines my Bretonnia mods, including my rework and many unit mods, whilst adding to unique content including technology that specifically effects custom units and other improvements. It is integrated as best as I can into the SFO framework, improving existing Bretonnia unit cards and fixes various bugs that exist in vanilla SFO, such as the peasant economy script.

The experience has been designed to make Bretonnia more interesting with more play styles and unit options on offer, whilst attempt not to ruin the original design intention of the faction, feedback regarding this is always welcome. The combination of unit additions, additional technology, breadth of balance changes and quality of life improvements will make your Bretonnia campaigns less repetitive and more fun!

This is my first time making an SFO submod that adds units, so I am eager to hear feedback regarding my unit balance.


Features:
• A large array of custom Bretonnia units for custom battles and campaign.
• Large changes to the economy and technology.
• Many balance changes to infantry units, such as slightly reducing the unit count and cost whilst increasing the stats.
• Constant updates and balance tests – Expect future additions, including units and reworks to the existing content!
• Vibrant unit cards with handcrafted elements for each of the custom units, as well as updated unit cards for existing Bretonnian Units.
• Battle Pilgrims and Foot Squires have new models.


• An extension to the tech tree, 25 new technologies!
• Bretonnian factions now have new bonuses that further diversify them, such as improved foot squires for Alberic’s armies and a larger unit cap for Royal units as Louen.

Inspiration & Special Thanks:

A huge thanks to =[NK]= Col. Jack O’Neil for the help with the latest update

Blessed Bretonnia, for some of the tech changes
SpartanVI’s building progression icons
Special thanks to Vandy, Cataph and Cryswar for the help & guides. Extra special thanks to Zoekend for the diligent work testing the unit balance and the feedback.


I would love to hear your feedback!
If you love what I make and want to encourage me to continue, rate my mods!

Join my public discord!
[discord.gg]

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