Silics Faction (with Mod Tutorial)
Hello gamers, if you like this mod leave it a like and rating so that my mod can get a public rating. In this mod you play as a the Silics, but as a major faction. This faction will either be harder than usual or easier than usual, so leave a comment about your opinion on the difficulty and balance of this mod, as well as any bugs you notice while playing.
This mod was created for my video series on youtube, where I show you guys how to make a major faction. If yout gys want to see quicker and more edited gamplay videos, I will like my fun playlist as well, where I play games like Hyper Scape, and Among Us. The links are listed below. As for now, the mod has only 1 unique unit and several unique faction traits. Later on I plan to make a video where I add the 5 more unique unit, one for each strategic resource. I do plan on adding more units and making the description better when I have time during the winter break, but if this mod gets a lot of traction, I might make the updates sooner.
Lastly, at the end of my series I gave my viewers a challenge to make their own Minor to Major faction mod. If you guys have any questions about that, then leave a comment on my Youtube channel.
Link to my channel: https://www.youtube.com/channel/UCw7H0DeAhaDqpgCLRunvjOA/featured?view_as=subscriber
Link to my Youtube Series: https://www.youtube.com/watch?v=7LroVCZd5j0&list=PLb9ea5JxIuybN2B3dSedrU_e6B3VEZR6X
Link to my Fun playlist: https://www.youtube.com/watch?v=ppnXEHF5yN4&list=PLb9ea5JxIuyb1DZ9J8VVOuDTtvU2OJGqh&index=4
Faction description: minor factions have been oppressed for far too long, and its time that one village defends itself against the satanic major factions.
We Silics just want to peacefully govern ourselves, and develop a prosperous life for our kin. As one of the oldest Factions, we have developed superior ways to extract the Auroras natural resources, and plan to use these resources to better faction. The easiest and most obvious way to utilize these resources, is to extract a surplus of resources and sell them in the market to generate lots of dust for our empire.
A more unnatural approach is to spawn in new Silic units. Our kind normally grown from a any sort of crystal, but some accidentally grew from Titanium. Unlike the other Silics, these people are very weak, with slow speed, but make up for it in their superior defense. With this advancement, we can finally break away from being a weak and defenseless minor faction, to having a sprawling empire filled with diverse Silics. Some of the people in our tribe wanted to test these theories further and see the different types of Silics we can produce. Others scoff at the our ideas and dreams and find it immoral to create the unnatural. A feud broke out which inspired us to search for a new home to start our new empire and produce more unique Silics.
Even with our advanced Silics, will we be strong enough to defend ourselves from the other major factions? Will our diverse army fail as our economy shrinks? can our faction stand the test of time?
Units:
Silics:
~Basically the same as a normal Silic.
Titanium Silic: These Silics are dust infused with the specific crystal Titanium.
~ Titanium Silics have high defense in exchange for its attack and initiative.
Currently known Bugs:
~Militia has poor localization and image doesnt load.
~There are two images of settler at the beginning of the screen
