TheGathering : BattleBox 2.3.2
Update Notes
-
2.3.0
- UI change and totally redevelopment to pit UI XML style opened in TW:TK 1.7.0
-
2.2.3
- 2.2.3 – Now uses "View camera bookmark 10" shortcut key to open/close panel
- The UI creation method has changed in TW:TK 1.7.0. Problems are occurring for a few users who have the previous version rendering cache left behind.
- If you run into any problem, please unsubscribe from the mod manager and subscribe again on Steam.
- If the problem is not resolved, please refer to the solution at the bottom of the Sandbox Steam Guide.
2.1.5- 2.1.5 – More stabilized version
- 2.1.0 – Stabilization update
- Since TW:TK 1.6.0, my work has been a major update since I started fixing the problem of scripts using the UI
- Avoids the biggest problem with CA engines, the problem of two threads running the same script in different environments.
- By dividing the script into a UI part and an engine API call part, the overall appearance of the UI was changed.
- Each function can be checked with the tooltips of the icons on the screen, so I will not write a separate explanation.
Old updates
- 2.2.0 – TW:TK 1.7.0 corresponding update.
- 1.2.1 – TW:TK 1.6.0 corresponding update.
- 1.1.3 – TW:TK 1.4.0 corresponding update.
- 1.0.4 – Can be used in Dynasty battle.
- 1.0.30,1,2 – 1.3 Beta update
This mod allows you to control the designated units as CA default AI when fighting within the campaign.
Features
- Improved compatibility and stability without modification of vanilla scripts.
- The UI has been adpoted
- Invincible, arrows / bullets recharge, with instant win declare
- TW:TK base AI take control army. There is no AI of this mod itself.
- It supports Korean, English, Traditional & Simplifed Chinese.
Known Issues
- The Offensive/Defensive settings make no big difference.

Download
The Gathering : Core Object 1.2.2 — Steam Workshop
Required items:
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The Gathering : Core Object 1.2.2 — Steam Workshop