Burkart’s Balance MOD

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Author: Burkart

Last revision: 3 Jan, 2023 at 04:44 UTC

File size: 9.22 KB

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Description:
Overall changes

Now in Deity game: AI and players both have 3 warriors and 1 settler at the beginning. After settling the capital, players get a builder for free, AI gets a builder and a settler for free. Barbarian now has a slower technology than before. AI now has a lower tendency of attacking cities. Also i integrate "harmony in diversity" Mod’s setting of AI. AI’s bonus now increases with the development of eras. These settings are for players to develop better in the early stage, maintain the competitiveness of AI and reduce the influence of barbarians.

Global Parameters adjusted: present value (original value)

Gold obtained from each area of destination / departure city: 3 (2)
Gold provided by Trade Post in foreign cities: 2 (1)
Output adjustment of replacement of city terrace:2 food and 2 production (2 food and 1 production)
Culture output per population: 0.5 (0.3)
Bonus of open border on Tourism: 50% (25%)

District adjustment

Now, the theater district gains + 1 culture from an adjacent plantation.