(All non-DLC) Marks last for rounds, not turns

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Author: Puben

Last revision: 3 Aug, 2021 at 09:41 UTC

File size: 39.94 KB

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Description:

This mod changes ALL of the marks in the game to last for actual rounds and not action turns by making them tick down in duration after every battle round instead of each action turn, making them a viable strategy against enemies with multiple turns and could actually cause some problems for your heroes in return.

This applies to all offensive marks on skills by heroes, all enemy marks aswell as all self-marks.
Note however that any ally or self marks (not Crusader’s Bulwark of Faith or Leper’s Withstand which lasts the entire battle) which are supposed to have additional effects to them, notably the Antiquarian’s Protect Me, will have their buffs expire before the mark itself, so be careful.

The hero-only version and original can be found here. It is recommended that you only use one of these mods at a time and not the two together, as it would be redundant.

While there are only two more added marks that are actually used in the DLCs (Crimson Court, Shieldbreaker, Colour of Madness) I decided against including them for now as they are low priority.
Not compatible with mods that makes changes to any of the marking skill effects in the game.

Does not change mark duration on added hero/class or trinket mods unless they use any of the marking skill effects from the basegame.
Examples of mod heroes affected by this mod are the Seraph, the Commandant and the Exorcist.
Does not affect mod heroes like the Thorn or the Legion.