UnitSize mod x2
Updated Unit size mod here by dansmeah https://steamcommunity.com/sharedfiles/filedetails/?id=2846634211
As the title says, a unit size mod since one was not made yet. Guess ill pick up the mantle Lol.
Anyway mythic units are still being tested, but for the most part units on extreme size should have the following numbers:
tier 1 300-480 infantry
tier 1 360 ranged
tier 2 infantry 225-300
tier 2 ranged 225-300
tier 3 and beyond 225-300
chariots 33
giants 44
cavalry 175
other monsters except for single units like the Minotaur the hydra ect, 175-300.
cons: units over 400 size will have trouble turning they will kinda blob up before making a complete turn back. as far as i know its a game problem and mods wont fix it so you have been warned. also im not sure how heroes will be affected in this in terms of usefulness in battle. i personally havent noticed anything but i could be wrong.
Sidenote mods used in screenshots: Grassy flatland by kam. https://steamcommunity.com/sharedfiles/filedetails/?id=2598533144
and a personal mod of mine that changes the hide shields for island spearmen from ajax faction. (Cause they look so ugly to me lol)
would also like ideas on balancing. because im a very lazy dude and i likely missed something lol. but otherwise enjoy.