Boom’s City Center+

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Author: boom

Last revision: 19 Jan, 2023 at 19:02 UTC

File size: 27.66 MB

On Steam Workshop

Description:

This mod adds a handful of new buildings to the city center, while rebalancing some existing ones in order to shore up some weaknesses of coastal or flat spawns. Art included.

Boom’s City Center+
New Buildings:
  • Well: Unlocks at Mining, +2 Housing
  • Fishing Dock: Unlocks at Sailing, +1 Production and Housing, +1 Production to Fishing Boats adjacent to any land tile
  • Tavern: Unlocks at Construction, +2 Gold, +1 Food and Gold on domestic trade routes ending in this city, +1 Gold from foreign trade routes that pass through this city
Existing Buildings:
  • Granary: Unlocks at Irrigation, +1 Food, grants +1 Food to farmable resources
  • Water Mill: Unlocks at The Wheel, +1 Production, +1 Production on farms adjacent to a river and +1 Gold to farms adjacent to a specialty district
  • Sewer: Unlocks at Sanitation, +2 Housing and +1 Amenity

Compatibility:

Everything should be ok unless it adds a building takes the same space in the City Center model, which will potentially cause clipping.

This mod is compatible with JNR’s District Expansion series. His changes will override mine so only the new buildings from this mod will be added unless he did not touch them in his mod.

Notes and Acknowledgements:

Thanks to Sailor Cat, JNR, and MC for their help with various aspects of this mod.

This mod may cause occasional crashes, please report crashes and game circumstances at time of the crash in the Bug Report thread so I can fix them.

Join me at https://discord.gg/StbTT6Us7R to talk about balance, give feedback, test my newer mods, or just hang out.
Please feel free to leave feedback or anything else you would like to say to me :). Please enjoy my City Center+ mod!

Download
Required DLC:

These DLC should be installed in order to use this item.


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