Animal People Civilizations
- Basic feudal system consisting of a monarch and lords
- Value nature and find butchering of animals offensive but are not as zealous as Elves
- Generally peaceful with a stern sense of justice but shy away from executions
- Naturally stealthy due to their quiet demeanor; Males can gore opponents with their antlers
- Come from temperate forests
- About the size of humans in height
- Use deer as pack animals
- Starts with a lord or lady appointed
- Similar to humans, ethically, with some key differences, highly value cooperation and craftsmanship
- Naturally sneaky and adept swimmers from birth
- Monarchs are succeeded by generals, Lords and Ladies are succeeded by Ranger Captains
- About the size of a dwarf
- Basic Feudal system
- Starts with a lord or lady appointed
- Can form in most temperate regions
- Uses giant foxes as pack animals
- Very peaceful, ethically; Value the arts and knowledge
- Governed completely by an electoral process; Overseers rule sites such as towns and fortresses; Ministers rule the civilization
- Natural climbers and are slightly larger than Dwarves
- During testing, were almost constantly at war with Elves
- Can form in tropical jungles
- Use deer as pack animals
- Starts with an overseer appointed
- Strong sense of justice and law
- Much more industrial than other animal civilizations
- Highly values military leadership; Lords and ladies are replaced by Captains, who lead town and fortress militaries and militias
- About the size of a human
- Almost a complete wildcard, in terms of values. Will always highly value truth and nature
- Ethically similar to Dwarves, though they have no qualms with slavery and do not execute those who break oaths
- Their industrial nature allows them to forge steel, though their works will never reach that of Dwarven craftsmanship
- Civilizations can be founded in temperate and taiga forests
- Use wolves and giant wolves as pack animals
- Starts with a lord or lady appointed
- Not as peaceful as other civilizations
- Ruled by a basic feudal system, with noble lineages ruling over the lower class
- Highly value independence, and their own freedom
- Ethically have they have a similar sense of justice as humans, though they have little care for crimes against other races
- About the size of a human, but their claws and teeth make even unarmed cougar men a potentially deadly foe
- Civilizations can be founded in mountainous areas and other sites may be founded in temperate, desert and taiga biomes
- Uses cougars as pack animals and mounts
- Ethically they are more peaceful with a looser sense of justice
- Ruled by a basic feudal system, with noble lineages ruling over the lower class
- Value skill, martial prowess, nature and cooperation, more likely to be peaceful than at war
- Natural climbers and adept swimmers
- About the size of a human, but their claws and teeth make even unarmed cougar men a potentially deadly foe
- Use leopards as pack animals
- Starts with a lord or lady appointed
A smaller edition to this mod is the Brick Kiln; A simple building which is used to create clay bricks. A batch of 8 clay bricks requires 1 fuel and 1 clay boulder. This is to make building on the surface slightly less tedious.
Notes:
- This mod adds more civilization choices for playing; New worlds created with this mod enabled may or may not have the race you want to play as or trade/quarrel with. Wolf Men, Fox Men and Deer Men naturally form in temperate forests and may not be created at world generation.
- This mod is still in development and other races are planned for addition once the spritework is complete. Elk, Tiger, Lion, Leopard, Cougar and Raccoons are the remaining planned races.
- This mod removes the animal people that are playable from the vanilla game (It adds the [DOES_NOT_EXIST] tag to prevent conflicts with other mods and to prevent crashes when a historical, or fortress citizen, attempts to create a statue depicting that entity. The races added are considered new creatures by the game.
- This mod should be at the bottom of the mod list for load order.
- This mod does not change any vanilla graphics and should not conflict with any other mods that change vanilla graphics
- Buggered up the previous version, this is a re-upload with graphics
Looking for the non-playable version?