Resist: Road’s End (Original)

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Author: Kydoimos

Last revision: 25 Mar, 2015 at 19:28 UTC

File size: 73.66 MB

On Steam Workshop

Description:

Follow Cpl. Coleridge as he and a small group of NATO survivors take on the combined might of the AAF and their CSAT allies. Running parallel to the events in SURVIVE, RESIST offers an immersive experience to compliment Bohemia Interactive’s campaign.

ArmA 3 : RESIST / Road’s End

Arma 3 Resist Website[www.arma3resist.com]

Please Vote / Support Here![makearmanotwar.com]

New Teaser

Listen to RESIST’s Music, Composed and Performed by Valtteri Harju

Make Arma Not War[makearmanotwar.com]

Follow RESIST on Twitter

Join RESIST on Facebook[www.facebook.com]

Bohemia Interactive Forum Thread – Share Your View[forums.bistudio.com]

Reasons to Subscribe, Support, and Vote:

    Professional voice acting from British, American, Greek, and Iranian talent
    Additional music (WIP) composed by Valtteri Harju
    A variety of new studio recorded sound effects
    Dozens of User Textures, lovingly crafted for the project – from billboards to post-it notes
    Intelligent scriptwriting and memorable characters
    ORBAT markers, briefings, tasks, hints, live feeds, full diary notes, intel, and supports
    Translations (WIP) into Russian, German, and Spanish
    KB Tell conversations and innovative scripting
    Cutscenes and opening intro sequence, as well as fresh quotation titlecards
    Scripted movements and gun battles, adding to immersion
    Hidden events with dialogue and optional objectives
    And of course, a willingness to implement changes based on constructive community feedback!

Completed: Road’s End
Completed: Essential Requisite
Completed: Approaching Thunder
Completed: Options None
Completed: Judgement Night

Development Notes:

At some point, I am expecting issues with the .OGG sync on the quotation titlecard. This will occur when BIS resolve a bug which has been assigned on the Feedback Tracker. The main CBN News intro is also pending – although you can view it here.

If you have any thoughts, suggestions, or feel you could help with the project in some way, please contact me either directly through Steam or at [email protected]. Lastly, I genuinely hope you enjoy the first instalment of what I hope will be a most rewarding campaign!

– Kydoimos