Deadeye Mutator v0.9

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Author: Raxype

Last revision: 28 Jun, 2022 at 17:08 UTC

File size: 11.69 MB

On Steam Workshop

Description:
Ability Deadeye from RDR2
version: 0.9.0

Features:
  • Few modes
  • Deadeye screen effect(post process)
  • Stylized in rdr2 style. NOTE: can enabled in config, option "UI type"
  • Deadeye audio effects

Keybinds(default):

‘h’ – toggle ability
‘x’ – place mark
‘c’ – autofire

How to use marks(manually marking):

1. enable ability (default ‘h’)
2. aim to enemy
3. place mark (default ‘x’)
4. shoot(fire button)

DE value:

DE is value which decreases when ability is enabled, when DE reaches to zero, ability disabled. Kill enemies to fill DE.

About modes:

Mode 1 – manually aiming mode, enable slowmo for aiming and shooting at targets. As in RedDeadRedemption on level 1
Mode 3 – automatically marking mode, enable slowmo, automatically place marks when aim dot over enemy, when press fire button, marked location will be fired at. As in RedDeadRedemption on level 2
Mode 4 – manually marking mode, enable slowmo while place marks with ‘place mark’ button, when press fire button, marked location will be fired at. As in RedDeadRedemption on level 3
Mode 2 – like mode 4 but without slowmo
Mode 5 – LevelUp. Make enought kills to levelup deadeye, maximum level is 3

About firemodes:

Manual – press shot button(‘lmb’) to shot to mark
Automatic – press shot button(‘lmb’) to start autoshooting to marks
Mixed – press shot button(‘lmb’) to shot once to mark, press autofire button(‘c’) to start autoshooting to marks

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