Advanced Brewing Greenhouse

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Author: Droseran

Last revision: 25 Jan, 2023 at 22:56 UTC

File size: 3.07 KB

On Steam Workshop

Description:

Changes brewable plant biomes to allow them to grow in all temperate and tropical biomes.
Changes underground plants to grow year-round.

This mod should be compatible with most other crop mods, as the changes are simple additions to the plant objects.

These changes are made due to the fact that plants can only be planted in farm plots if the farm plots are in that plant’s native biome. This mod changes plants to accept any temperate or tropical biome as "native" (so they will also grow wild and can be foraged). With this mod, you can build a "greenhouse" to supply your taverns, or just ignore silly things like winter and grow plants year-round outdoors without protection. The choice for immersion is yours!

Sliver barb still requires evil surroundings to appear naturally, but seeds can be planted in any non-freezing biome.
Sun berry still requires good surroundings to appear naturally, but seeds can be planted in any non-freezing biome.
Whip vine still requires savage surroundings to appear naturally, but seeds can be planted in any non-freezing biome.

Sun berry, sliver barb, and whip vine will be covered by a different mod, as these three plants have to be re-written to remove their surroundings token. These three plants are unavailable in trade due to elves missing a necessary entity token and humans not settling in areas they grow. Enhanced Trading fixes the issue that these plants are not traded by elves.

This mod is intended for use with Advanced Brewing and Advanced Milling.

My other quality of life mods:
Advanced Brewing
Pitted Fruits
Cookable Mead
Enhanced Trading
Advanced Milling
Advanced Spinning