Bullet-Time (Slow-Motion)
An addon to provide a bullet-time effect, with graphical distortion, bullet visibility, and audio effects. It is implemented with a timeout and "recharge".
Fans of this mod: Please do comment with feedback with your suggestions, ideas for improvements, etc. I’d be happy to consider suggestions and make tweaks!
Press Caps-Lock to enable/disable bullet-time. Watch the hint messages in the top-right to see when bullet-time recharges.
– Optional "tracer-vision" feature, where all friendlies and enemies fire tracer rounds while in slow-motion. AI bullets also travel slower for increased immersion and reaction time. This feature can be disabled in the context menu during the first 10 seconds of gameplay.
– Auto-react feature now toggleable in the player context menu only for the first 10 seconds of gameplay (temporary solution).
– When in bullet-time, the player gets a temporary health boost
– Damage taken while in bullet-time does not impact the player when the effect ends (unless player killed in bullet-time).
– Player moves faster (relative to all other AI, players, objects) in bullet-time
– Player auto "reacts" and enter bullet-time when caught unaware by enemy fire
– NEW: Auto-react feature is now optional/selectable (can toggle on/off in the player context menu)
– NEW: Friendly and Enemy AI bullets travel slower in bullet-time – player can now react more readily to enemy fire as as tracers woosh past (tracers recommended)
Please do comment on any feature you like or dislike (and why) so that I can make improvements!
"The Dude’s Fantastic Paintball Adventure – Reloaded" mission:
http://steamcommunity.com/sharedfiles/filedetails/?id=888677778
"Project WetPaint" paintball mod:
http://www.armaholic.com/page.php?id=28087