Bullet-Time (Slow-Motion)

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Author: A bandpass filter

Last revision: 11 Sep, 2017 at 03:12 UTC

File size: 1.07 MB

On Steam Workshop

Description:

An addon to provide a bullet-time effect, with graphical distortion, bullet visibility, and audio effects. It is implemented with a timeout and "recharge".

Fans of this mod: Please do comment with feedback with your suggestions, ideas for improvements, etc. I’d be happy to consider suggestions and make tweaks!

To use

Press Caps-Lock to enable/disable bullet-time. Watch the hint messages in the top-right to see when bullet-time recharges.

New Features:

– Optional "tracer-vision" feature, where all friendlies and enemies fire tracer rounds while in slow-motion. AI bullets also travel slower for increased immersion and reaction time. This feature can be disabled in the context menu during the first 10 seconds of gameplay.
– Auto-react feature now toggleable in the player context menu only for the first 10 seconds of gameplay (temporary solution).

Additional notes on the feature

– When in bullet-time, the player gets a temporary health boost
– Damage taken while in bullet-time does not impact the player when the effect ends (unless player killed in bullet-time).
– Player moves faster (relative to all other AI, players, objects) in bullet-time
– Player auto "reacts" and enter bullet-time when caught unaware by enemy fire
NEW: Auto-react feature is now optional/selectable (can toggle on/off in the player context menu)
NEW: Friendly and Enemy AI bullets travel slower in bullet-time – player can now react more readily to enemy fire as as tracers woosh past (tracers recommended)

Please do comment on any feature you like or dislike (and why) so that I can make improvements!

Also worth checking out

"The Dude’s Fantastic Paintball Adventure – Reloaded" mission:
http://steamcommunity.com/sharedfiles/filedetails/?id=888677778

"Project WetPaint" paintball mod:
http://www.armaholic.com/page.php?id=28087

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