The Cowboy Class

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Author: Jokerke

Last revision: 28 Jan, 2023 at 22:33 UTC

File size: 558.08 KB

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Description:

What is a cowboy without their revolver? And without their trusty lasso(ripjack)?

The Cowboy is a rootin’ tootin’ lasso usin’ soldier combining the Sharpshooter’s pistol skills with the ripjack prowess of a Skirmisher.

They use a Pistol as their Primary and a Ripjack as their Secondary, they can equip any armor a regular soldier can, and their stats are similar to a Sharpshooter’s.

The Freeshooter tree is mostly the same as the Sharpshooter’s Gunslinger tree and focuses on maximizing the number of shots the Cowboy can take.
Perks in this tree that aren’t from the Sharpshooter:
-"Zero In" from the Skirmisher
-"I Meant To Do That" from "Mitzruti’s Perk Pack"

The Buckaroo tree largely made up of the Skirmisher’s Ripjack perks, so if you know the Skirmisher, you know this tree.
Perks in this tree that aren’t from the Skirmisher:
-"Pistol Expert" from Veehementia’s "[WOTC] Pistol Expert Ability"
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This mod is just a simple combination of a vanilla Gunslinger and a Skirmisher because I wanted a Pistol + Ripjack class. I’m not sure how balanced it is but seeing as it is mostly vanilla perks, it shouldn’t be more overpowered than the vanilla classes. I’ve only done a little testing, but the abilities work just fine. If you find something wrong with it please let me know.

-I’ve only tested this with True Primary Secondaries, not with the regular one.
-When you first promote a soldier to this class their Primary weapon might not update properly but you should be able to give them a Pistol.

Huge THANK YOU to Mitzruti for making their Perk Pack and their Skirmisher Animation Patch, Veehementia for their Pistol Expert Ability, and Musashi for their True Primary Secondaries mod.

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Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen