Resident Evil 4 Village (Map)

If you liked this item, please rate it up on Steam Workshop page.

Author: Naki

Last revision: 30 Jun, 2022 at 22:01 UTC

File size: 9.69 MB

On Steam Workshop

Description:

Village ported from Resident Evil 4 to Garry’s Mod
Includes map and models

Map name: gm_resident_evil_4_village
Category: Sandbox

Keep in mind that the ground is made from multiple displacements, entities don’t like to spawn onto displacements, so spawn your stuff onto a wall and move it onto the ground, i am not entirely sure why this happens but i also can’t do anything about it, i don’t want to make the map to be flat as that would ruin the look, note in case you have some sort of spawner for entities that let you set the spawn locations, make the entity spawn slightly above the ground and you should be good to go, the entities won’t fall through it

The lighting looks weird because the whole map is made of 5 static props, aka they are models not brushes, i cannot improve the lighting, what you can try is to use Real CSM

!!About the other areas!!
As of now i got many map files from Resident Evil 4 but converting even one takes a long time, + converting the textures to .vmt and .vtf files takes even longer, not only that but i have to sort all of the materials in blender, rename them and remove all duplicates.

So in case you want another area i can do that but it will take some time, and i mean most likely a week or more

Tags: Resident Evil 4 Village Bingo
(I hate it when people put basicly everything that they can think of that are not even related to the addon in any way to the tags just to gain views on it, i got related stuff)