Is the order a rabbit?

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Author: Jackylove

Last revision: 25 Nov, 2022 at 18:16 UTC

File size: 526.67 MB

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Description:

This a mod of manga Is the order a rabbit.It includes seven new leaders and four new civilizations.This is the first time I try to make a mod of Civilization VI and also the first time I try to translate a mod to English version.My English level is very low, so you might find it difficult to understand the text.Also, my mod making level is very low so you might find some bug when you play it.You might find the leader is too strong or too weak.However, I will try my best to fix the problem so I welcome everyone to share your problem or your suggestion to me in the comments section below.I can’t reply you in the comments section because my account is at China and is unable to say anything is the comments section,but I promise I will read everyone’s comments.

Every civilization has the same bgm and its unique music for diplomatic interface.Every leader has its unique diplomatic dialogue,and I try my best to translate it.I also try to translate the civilopedia part.Still,they might be very confusing because of my awful English.

PS:Now I have only completed part of the translation and I am working to translate all this mod.However I don’t know how to conceal the part I haven’t finished,so if you don’t want to see unreadable code appear in your leader list, just wait for some time and I will finish the translation in maybe one or two weeks.


Introduction of the civilization and leaders
Civilization:Rabbit House
Unique Ability:Providence of Coffee God

Commercial Hub district adjacency bonus also provides Culture,and provides Production in Golden Age.When player has cocoa or coffee,all tiles in civilization gain +1 Appeal and all the combat units gain +3 Strength.

Unique Building:Rabbit House

Rabbit House unique building that replaces market.+3 Gold and +3 Culture.Has a slot for any Great Work.Provide extra bonus to different leaders of Rabbit House.
Chino unique bonus:+3 Faith.+1 Great Writer point per turn,+1Great Artist point per turn and +1Great Musician point per turn.
Kokoa unique bonus:+3 Gold and +3 Great Merchant per turn.
Rize unique bonus:+3 Production.+25% combat experience for all combat units trained in this city.Allows Corps and Armies to be trained directly.Corps and Army training costs reduced 25%.+3Great General point per turn.

Unique Unit:Magic Girl Chino

Rabbit House unique Medieval era range unit that replaces the Crossbowman.Unlocked by Civic Theology.+1 range and has a powerful combat strength,but especially weak when defending.Purchased by Faith.

Leader:Kafuu Chino
Unique Ability:Gifted Singer

+100% Tourism from Great Work of Music.+100% Great Musician points per turn.+8Faith for each Great Work of Music.

Leader:Hoto Kokoa
Unique Ability:Onechan will handle it!

+3 Movement and +10 Strength for the first 10 turns after declaring a Protectorate War or a Liberation War.+2 Influence points per turn and +2 additional Influence points for each era.

Leader:Tedeza Rize
Unique Ability:Devil Instructor

May form Corps(Mercenaries Civic) and Armies(Nationalism Civic) earlier.+7 Base Combat to all combat units,however -25% Production toward training units.

Unique Unit:Wild Geese

Rize unique Renaissance era melee units that replaces the Musketeer.Melee class unit with a ranged attack,Range 1.Has paradrop ability just like Spec Ops.


Civilization:Amausa-an
Unique Ability:Providence of Coffee God

+5 loyalty per turn for all cities.Cities not on your original Capital’s continent recieve +25% Production towards districts and units. Grants the ability to buy land units and civilian units.Commercial Hub district adjacency bonusalso provides Faith.

Unique Building:Amausa-an

Amausa-an unique building replaces market and cheaper to build.+3 GreatPropher Points per turn and +6 Faith.+1 air unit slot for commercial hub district.+5 loyalty pre turn.

Unique Unit:Bean Paste

Amausa-an unique Rehaissance era unit,unlocked by tech astronomy.Reduce city’s by 1 when completed.Bought by faith.Can be produced when city has commercial hub.

Leader:Ujimatsu Chiya
Unique Ability:The Queen of Amausa-an

+50%Production for the first 10 turns when declaring surprise war or receiving the war declaration.-5Base combat strength to all combat units(Invalid when combat to Barbarian).


Civilization:Fleur de lapin
Unique Ability:Healing Space of the Herb Tea

When player has sugar or spicies,+10 heal and +5 Combat Strength when defending.Improvement Plantations +1Science.Commercial Hub district adjacency bonus also provides Science.

Unique Building:Fleur de lapin

Fleur de lapin unique building.+3Science and +3Great Scientist Points per turn.+0.5 Science from each citizen in this city.

Unique Unit:Lapin

Fleur de lapin unique Fleur de lapin recon unit.Can’t be seen unless adjacent to it.Pilaging costs only 1 Movement point.Ignore ZOC control and terrain cost.

Unique Improvement:Herb Plantation

Fleur de lapin unique improvement.Can only be built on Grassland or Plains.+1 [ICON_Food]Food,+1 [ICON_Science]Science and +0.5[ICON_Housing]Housing.+1[ICON_Science] when adjacent to improvement plantation.Addtional +1Food and +0.5Science for every adjacent Vanilla Plantation as you advance the Technology Scientific Theory.

Leader:Kirima Syaro
Unique Ability:Fighting Girl

+50%Production towards all project.+100% Support Bonus to all Combat units.+15% Gold to all cities.


Wish you have a fun when playing this mod!

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Required DLC:

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Sid Meier's Civilizationu00ae VI: Rise and Fall