Living Things Grow!

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Author: dreadanddespair

Last revision: 23 Dec, 2022 at 14:30 UTC

File size: 61.44 KB

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Description:

Resources and features that are alive, that is animals and plants, can spread to nearby areas. The growth rate is dependant on the climate, temperature, and rainfall of the map. A resource or feature will never grow to a neighbouring tile if that tile has a resource, city, district, or improvement.

It is strongly recommended to have additional resource mods such as Resourceful 2, CIVITAS Resources, Sukritact’s Resources, etc. It is compatible with feature mods such as Wetlands, Coastline, and Sukritact’s Oceans.

There are advanced setup options to adjust the rate of growth and to allow ice to expand.