Music Manager

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Author: Bashly

Last revision: 26 Jan, 2020 at 00:36 UTC

File size: 468.99 KB

On Steam Workshop

Description:

Music Manager is a mod that allows you to customize the music that is played within the game.

Mod Settings

Currently, the only way to add custom music to the game is via the mod settings config file, which follows the current structure:

{ "Setup": { "Tracks": [ "C:/Path/To/My/Music.ogg", "C:/Path/To/My/Music2.wav" ], "TracksFolder": "C:/Path/To/My/Tracks", "AllowDefaults": true }, "Gameplay": { "Playlists": [ { "Tracks": [ "C:/Path/To/My/PhaseOneMusic.ogg", "C:/Path/To/My/PhaseTwoMusic.ogg", "C:/Path/To/My/PhaseThreeMusic.ogg", "C:/Path/To/My/FinalPhaseMusic.ogg" ], "TracksFolder": "C:/Path/To/My/Tracks", "Name": "MyGameplayPlaylist" } ], "AllowDefaults": true }, "PostGameWin": { "Tracks": [ "C:/Path/To/My/Music.ogg", "C:/Path/To/My/Music2.wav" ], "TracksFolder": "C:/Path/To/My/Tracks", "AllowDefaults": true }, "PostGameLose": { "Tracks": [ "C:/Path/To/My/Music.ogg", "C:/Path/To/My/Music2.wav" ], "TracksFolder": "C:/Path/To/My/Tracks", "AllowDefaults": true } }
  • The only allowed filetypes currently are *.wav and *.ogg.
  • There can be any number of tracks per gameplay playlist, as time is equally divided up for each phase, barring the last phase, which always conincides with 30 seconds remaining on the bomb timer.
  • In order to force your custom music selection to be used and not the regular game music tracks, set the appropriate "AllowDefaults" field to false.
  • You don’t need to declare tracks for all music types if you don’t want to; just leave the "Tracks" array empty for the appropriate music type.
  • If specifying tracks by "TracksFolder", the tracks will be added to the playlist in filename alphabetical order.
  • Only specify one of "Tracks" or "TracksFolder" for each music type.