[SLVBase 2] Advisor SNPC

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Author: IvanV04

Last revision: 2 Dec, 2018 at 03:49 UTC

File size: 4.19 MB

On Steam Workshop

Description:
Welcome to my Advisor SNPC!

I made an advisor in SNPC form using SLVBase 2, so it requires SLVBase 2 to work.

This addon adds:
-Advisor SNPC

Features:
-Launch you over the air
-Disable gravity for props
-Low your gravity
-Spawn manhacks and hunters (last one only if you have ep2 mounted)
-Launch you props
-Shoot bullets at you (if you find it awkward, then set slv_advisor_allowshoot to 0, so it will never shoot)
-Melee attack you(if close enough)
-Creates a shockwave to keep you away
-Launches you away if you keep close for a high amount of time
-Can activate a shield (while active, it can’t suffer damage)
-Uses existing sounds
-Uses HL2: EP2 particles
-Has possessor support
-Highly customizable via convars
-Has flinch
-Uses SLVbase 2
-You can find it in "NPCs > Combine" category

Here’s the convars list(hella big):
slv_advisor_meleedamage Melee damage?
slv_advisor_meleedistance Min. Distance so it can melee
slv_advisor_allowgravity Allow gravity switch?
slv_advisor_gravityswitchtimes How much times it switches gravity?
slv_advisor_gravityswitchtime How much time between low gravity/normal gravity
slv_advisor_minionspawntimes How much times the spawning will repeat
slv_advisor_allowshockwave Allow the shockwave?
slv_advisor_allowprops Allow props on spawn?
slv_advisor_allowshoot Allow shooting bullets?
slv_advisor_allowminions Allow minion spawning?
slv_advisor_miniontime Time between minion spawn times
slv_advisor_useragdoll Use ragdoll?
slv_advisor_flyspeed Fly speed
slv_advisor_allowshield Allow shield?
slv_advisor_launchtime How much time before it launches you into the air
slv_advisor_shieldtime Delay between on/off the shield
slv_advisor_propattacktime Time between prop launching attacks
slv_advisor_health The health of the advisor
slv_advisor_oncloserangetime Time between shockwaves
slv_advisor_oncloserangedamage Damage of the shockwave
slv_advisor_shoottime How long before it shoots
slv_advisor_shootdmg Damage from the bullets

If you get script errors, you will mostly have a conflicting addon, if the advisor’s model is an error, then some addon you have is replacing its model.

Credits:
-Me: Coding this SNPC
-Silverlan: Making SLVBase
-Cpt. Hazama: Fixing SLVBase and turning it into SLVBase 2, fixing the Advisor’s model and adding custom animations and events
-Valve: Original models/particles/sounds/materials

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