Deep Underground Mines (endless mining building)

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Author: finjeta

Last revision: 13 Jul, 2021 at 18:38 UTC

File size: 10.24 KB

On Steam Workshop

Description:

Compatible with version 1.4

This mod adds 7 new mining buildings, 1 for each resource type (water, aluminum, chemicals, silicon, iron, carbon and uranium).
These mines do not require a resource veins and as such they will they ever run out.

For balancing reasons these mines are locked behind level 5 engineering tech and costs 50 000 research to unlock which is the default amount of research for tier 5 techs.
Constructing them is also expensive but not too expensive. 50 aluminum, 50 steel, 20 carbon, 20 glass and 20 machine parts. They also require 50 power to run. These are normal difficulty numbers and will change in other difficulties.

In other words, this is meant for endgame use.

The mines operate at the speed of a tier 3 mine so 1 resource every 5 sol except the uranium mine which takes 50 days (2x faster than a normal uranium mine)

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Do note that when you research these the Mines menu gets filled up and makes it impossible to select most of the default mines from the menu meaning only way to place them is by clicking on the resource vein and select the mine from there.
!!!

Due to the fact that there are so few mods out there I haven’t been able to test compatibility with other mods too much and will not promise any compatibility.
Mods which add new buildings to the Mines menu may be unselectable due to the selection box going beyond the screen so keep this in mind.

I will be updating the mod to be compatible with new versions when they come out but if it has been more than a week leave a comment to remind me to make the update.