[DrgBase] Dead by daylight Nightmare(Freddy Krueger) Nextbot

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Author: Jmar

Last revision: 1 Aug, 2022 at 04:43 UTC

File size: 30.29 MB

On Steam Workshop

Description:
REQUIRES DrgBase TO WORK

MAKE SURE THE [VJ] DBD SNPCS ARE UNINSTALLED WHEN USING THIS ADDON.

NOTE : Pressing V while possessed allows you to use first person mode!

If you are getting crashes from this addon, try running Garry’s mod in 64 bit (go to betas and select [x86-64])

Adds the Nightmare AKA Freddy Krueger from DBD/Nightmare on elmstreet

Features

Full settings menu to customize how he works. (located in the spawn menu towards the right.)

Possession support.

Has multiple cosmetics.

Can open multiple kinds of doors (for possessors, you need to have your "Suit Zoom bind bound to Middle Mouse or any other key)

Can kick open locked prop doors(configurable).

Dealing physics damage (like shooting props towards them using gravity gun) stuns him.

Has a lullabye that can be enabled through the settings menu.

Spawnable alarm clock entity (more info on this entity in the "Alarm Clocks" section).

Power

Places down dream snares while patrolling or chasing enemies (More info in the "Snares" section).

Can teleport to either a random location or near sleeping targets every once in a while (More info in the "Teleport" section).

Hitting a melee attack puts victims in the dream world (More info in the "Dream World" section).

Snares

After being placed, will take a small amount of time to spawn.

Triggers when a victim walks over them.

Deals damage to victims when they trigger them.

Can put victims in the dream world when triggered.

Deals extra damage to sleeping victims.

Teleport

When the teleport is ready, charges for a few seconds (configurable).

After successfully teleporting, will create a bloodpool at the teleport location and the Nightmare will climb out of it.

Dream World

Players in the dream world have darker/grayer vision (basically applies the color and sobel shaders with some settings).

Victims in the dream world get these penalties :

Victims constantly emit a cloud particle.

Victims can be seen through walls by the Nightmare when not close to him.

Victims are slowed down longer when triggering dream snares (configurable)

Victims take more damage from dream snares (configurable)

The Nightmare can teleport to sleeping victims.

This is the full list, its not too much at the moment but more penalties can be added in the future.

Alarm Clocks

Can be found in "Dead by daylight" section in the Entities tab.

When spawned, takes time to activate (configurable).

When activated, sleeping players can use (pressing E) this entity to wake themselves up instantly.

After being interacted with, will disable for a certain amount of time (configurable).

Credits

Behavior Interactive – original textures,models,and sounds.

Jmar(me) – porting, and making the nextbot.

Dragoteryx – DrgBase

Quick Notes

I wanted to have only sleeping players hear the lullabye but i couldnt figure out how to make it work, so in the meantime it plays for everyone if its enabled, i will eventually add this when i figure out how.

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