French WW1 weapon pack

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Author: Harkon

Last revision: 16 Dec, 2022 at 21:12 UTC

File size: 3.75 MB

On Steam Workshop

Description:


AT THIS POINT I CONSIDER THIS MOD FINISHED.
The next updates will be compatibility, balance and fixes.

Thank you all for your words and your support.

Welcome to French WW1 weapon pack!

This mod adds 4 firearms used by the French armed forces during World War 1. This mod may be a part of a bigger collection in the future containing more firearms, more equipment and other countries from the Great War.

Right now I’m working on a World War 2 collection come to my discord to chat if you are interested on it, you’ll find an invite at the bottom of the mod page.

This mod was commissioned by PrussiAntique on my Modding discord[discord.gg].




– This mod is compatible with Combat Extended.

Q: Can the mod be added to existing saves?
A: Yes.

Q: Can the mod be removed from existing saves?
A: Is never a good practice to remove mods from ongoing saves. That said, this mod is quite simple and you should be able to fully remove it if you do it properly.

Q: Where do I craft these new weapons?
A: At the machining table or at the fabrication bench if they are tagged as spacer, charged or something of the sort.

Q: Why does the recipe for some of the weapons requires chemfuel/wood?
A: This may only be a CE thing but It is because most of this weapons have plastic, polymer or wooden parts and I like to reflect that in the crafting cost of the weapon.

Q: Are the weapons properly balanced? (Vanilla)
A: I try to balance my weapons as good as I can, however, if you see any number that sticks out too much please let me know in the comments or join my discord[discord.gg] and I’ll try to adjust it. Have in mind that weapons marked with the "commissioned" red tag are usually balanced by the commissioner and not by me which makes changing the values a little bit more tricky.

Q: Are the weapons properly balanced? (CE)
A: Same stuff as in the previous question but this time around weapons should feel much more balance in general thanks to the ballistic system from CE and the rules it follows to balance weapons.

Q: How do I learn to craft these new weapons?
A: If you can’t find the weapons in any of the vanilla research projects and you are sure is craftable a new research line which starts with the project called "Attachments and modifications" may contain the weapons you are looking for.

[discord.gg]
Q: Where can I contact you for commissions, suggestions, etc?
A: If you want to commission some rimworld art or a mod I’m taking commissions, join my discord[discord.gg] for more info on how this works and send me a DM if you are interested to Harkon#9372. Do not add me on steam I won’t accept friend requests from people I don’t know.


Art and xml done by me, Harkon.

This mod was commissioned by PrussiAntique on my Modding discord[discord.gg].

Rimworld is owned by Tynan Sylvester.
CC BY-NC-ND 4.0 [creativecommons.org]

You may create patches or translation for this mod, as long as you do not re-upload artwork or code.

Do NOT upload this mod on other websites.

[discord.gg]

[www.paypal.com]