Modules Against Humanity

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Authors: Flamanis, catnip

Last revision: 28 Dec, 2022 at 17:43 UTC

File size: 1.56 MB

On Steam Workshop

Description:

Ports, indicators, batteries – yes, by now we probably all know and admit that edgework is important. Sometimes the number of strikes or the number of modules is too. But how about the modules themselves? How could we have forgotten them, especially considering they’re what we’re trying to defuse?

Modules Against Humanity, inspired by a popular board game (no idea which one, right?), addresses this exact problem – the main heroes of this module are the other modules that you may or may not have on the bomb. Can you understand which ones you’re meant to look for though?

This module was dreamed up by the lovely Catnip, like always, I’m the codemonkey 🙂

The module id for missions is: ModuleAgainstHumanity