[DrgBase] Dead by daylight Nemesis Nextbot

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Author: Jmar

Last revision: 1 Aug, 2022 at 04:45 UTC

File size: 61.2 MB

On Steam Workshop

Description:
REQUIRES DrgBase TO WORK

NOTE : Pressing V while possessed allows you to use first person mode!

Adds the Nemesis from DBD/Resident Evil

Features

Full settings menu to customize how he works. (located in the spawn menu towards the right.)

Possession support (Special possessor HUD included).

Has multiple cosmetics.

Can open multiple kinds of doors (for possessors, you need to have your "Suit Zoom bind bound to Middle Mouse or any other key)

Can kick open locked prop doors(configurable).

Dealing physics damage (like shooting props towards them using gravity gun) stuns him.

Spawnable Vaccine Crate entity and spawnable Vaccine weapon (info down in the "Vaccines/Vaccine Crates" section).

Power

He can charge up and use a whip attack with a medium range.

Successful whip attacks deal damage and contaminate enemies (info in the "Contamination" section).

Whip attacks take some time to recover after swinging.

Passively spawns zombies every once in a while (info can be found in the "Zombies" section)

Can fill up charges and tier up to receive benefits (more info in the "Mutation" section).

Contamination

Contamination causes victims to be more vulnerable to the Nemesis.

A list of penalties are :

Screen effect signalling that you are contaminated.

Grabbing a vaccine from a crate, Getting spotted by a zombie, and fully vaccinating alert the Nemesis to your location.

More damage is taken from melee and whip attacks.

Zombies can find you more often.

More downsides will be added in the future
Vaccines/Vaccine Crates

Vaccines are the only way to get rid of contamination (besides dying lol).

Vaccines need to be injected for a short period before fully vaccinating the player.

Vaccine crates can be located in the "Entities" tab.

Vaccine crates give players easy access to vaccines, but can alert the Nemesis if they are contaminated.

Zombies

Zombies are slow and easy to fight enemies but can become more dangerous the more there are.

Zombie attacks contaminate enemies.

Zombies cannot deal damage to non contaminated enemies.

Mutation

Tentacle attacks can fill up this meter, Attacking zombies also fills up this meter.

When the meter gets filled, he can tier up.

A list of benefits from these tiers are

Faster whip speed.

More whip damage.

Higher zombie spawn count.

Slightly lower melee attack cooldown.

This isnt a huge list of benefits but they do make a big difference.

Credits

Behavior Interactive – original textures,models,and sounds.

Jmar(me) – porting, and making the nextbot.

Dragoteryx – DrgBase

Map used for screenshots is – slash_subway

Support

for anyone who wants to show support.

Paypal : https://paypal.me/JmarTG143?locale.x=en_US

Download
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