Project HALO

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Author: nyahimee

Last revision: 9 Sep, 2022 at 16:19 UTC

File size: 2.17 MB

On Steam Workshop

Description:

Update 2 : Project is on indefinite hiatus. My life has changed and I no longer have the time for this , though I may return.

INFO ──────────────────────────────────────

Project HALO is a revived version of my old mod , Project UNSC. This mod aims to adds a variety of items , enemies and such from the Halo universe into Barotrauma. The mod also aims to properly fuse them with the barotrauma universe , such as rebalanced stats for items and custom additions / adjustments to more match the game while keeping the halo aesthetic.

Alot of items in Project HALO require fabrication , having new high-tier materials that are expensive yet highly sought after and can be used to create many high-tier items , such as the Mjolnir Gen IV Assault Armor ; Also known as the SPARTAN Armor.

FAQ ──────────────────────────────────────

This FAQ will be updated as more questions come in.

What will be coming in the future updates?
Currently , I have planned to add many more weapons such as the iconic Chaingun and more Covenant Weapons. I also plan to expand on the spartan armor by adding more variants and a progression system. I also hope to add some UNSC inspired decoration. This will all hopefully come in the next update.
For now , alot of my efforts are focused on balancing what I have so that I can use them as templates for future weapons. I’d love to avoid having another "MA40 Stunlock" incident.

Am I able to create a translation?
Go ahead! Simply get into contact with me via the comments if you wish to create a translation xml file , and I will add it to the mod and will credit you in the description.

CONTENT ─────────────────────────────────────


CREDITS ─────────────────────────────────────

Vertigo (Myself) For spritework , coding , SFX design and general work.