Old Ness Melee Pack
Prepare seafarers, for another voyage!
This content pack was made for DRK’s current campaign upon the SSN Old Ness. It contains melee weapons that serve to fill niches in mechanics and roleplay, along with some wild cards for specific characters unique to our campaign.
This content pack is campaign ready. All items should be available through crafting or purchasing at specific station types.
"Brady’s Thinkin’ Hatchet"
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A legendary Physicorium hatchet, with a smooth walnut handle and a high dismemberment chance. Can also be used to break down doors or hatches upon use. Possesses the qualities of the Meat Cleaver in Thalassophobia, meaning you can use it to chop up victims into assorted cuts of meat.
"Bonk the Destroyer"
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A legendary Ash baseball bat said to of been imported from Earth before The War. Although clearly worn, it holds polish and packs a punch.
"The Monkey Wrench"
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Legendary big wrench. For big wrenchin’, it work like a wrench do. Better for wrench bashin’ though.
"Dread Captain’s Cutlass"
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An elegant weapon, for a more civilized age. Custom commissioned for the esteemed Captain Vyrona, this legendary Physicorium Zweihander is as deadly as it is menacing. Use at risk of manslaughter.
Machete
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An immediate upgrade to the diving knife, can be dual wielded to rip things to shreds.
Fire Axe
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Can be used to break down doors, hatches, walls, floors, or ballast flora in case of emergency.
Credit goes out to Videogames for their Hatchet texture and original code from EK Armory, for I wouldn’t of been able to figure out how to make melee weapons without it.
Special Thanks to Lord PuttPutt for helping me get the functionality of the Monkey Wrench to work as a normal wrench!