StabilizerMod

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Author: tamakoro

Last revision: 29 Apr, 2020 at 04:40 UTC

File size: 175.1 KB

On Steam Workshop

Description:

[About]
Stabilizer Mod makes machines stable.
You can build walker, mech and tank stabilizer easily.

[Description]
This mod is attached to Starting Block.
This mod enable you to modify rotation and drag of Starting Block.

-[DISPLAY STATUS]Toggle(default : Off):Add UI if Simulating.
-[PRESS TO DISPLAY OFF]Key(default : Tab):Make invisible the UI if key is pressed.

-[FIX OR NOT X-ROTATION]Key(default : None):Fix rotation about X-axis while key is pressed.
-[FIX X-ROTATION DEFAULT]Toggle(default : Off):Fix rotation about X-axis in advance.
-[X-ROTATION TOGGLE MODE]Toggle(default : Off):Change rotation behaviour to toggle mode if key is pressed.

-[FIX OR NOT Y-ROTATION]Key(default : B):Fix rotation about Y-axis while key is pressed.
-[FIX Y-ROTATION DEFAULT]Toggle(default : Off):Fix rotation about Y-axis in advance.
-[Y-ROTATION TOGGLE MODE]Toggle(default : Off):Change rotation behaviour to toggle mode if key is pressed.

-[FIX OR NOT Z-ROTATION]Key(default : None):Fix rotation about Z-axis while key is pressed.
-[FIX Z-ROTATION DEFAULT]Toggle(default : Off):Fix rotation about Z-axis in advance.
-[Z-ROTATION TOGGLE MODE]Toggle(default : Off):Change rotation behaviour to toggle mode if key is pressed.

-[CUSTOM DRAG]Key(default : None):Apply Custom Drag while key is pressed.
-[APPLY DRAG DEFAULT]Toggle(default : Off):Apply drag in advance.
-[APPLY DRAG TOGGLE MODE]Toggle(default : Off):Change drag behaviour to toggle mode if key is pressed.
-[DRAG]Slider(default : 0.20) : The value of drag when key is pressed.

-[CUSTOM ANGULARDRAG]Key(default : None):Apply Custom angulardrag while key is pressed.
-[APPLY ANGULARDRAG DEFAULT]Toggle(default : Off):Apply angulardrag in advance.
-[APPLY ANGULARDRAG TOGGLE MODE]Toggle(default : Off):Change angulardrag behaviour to toggle mode if key is pressed.
-[ANGULARDRAG]Slider(default : 0.20) : The value of angulardrag when key is pressed.

[Note]
If Armer Plate is attached to Starting Block, this mod will not work correctly.
If Starting Block exposed explosion damege,this mod is not work for a while.
In multiverse, this mod isn’t loaded immidiately. To solve this, please delete now building or load other machines.
Fixing rotation axes depend on local coordinate system of the block.
So, If you rotate Starting Block in build mode, the mod fix at the coordinate system.

Machines in thumbnail:
[Tank]
https://steamcommunity.com/sharedfiles/filedetails/?id=1551070746

[Mech]
https://steamcommunity.com/sharedfiles/filedetails/?id=1550323914
this mech requires enhancementblockmod.

[Walker]
https://steamcommunity.com/sharedfiles/filedetails/?id=1551251079