Greenskin Tweaks by Gruz

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Author: Gruz

Last revision: 6 Oct, 2020 at 05:27 UTC

File size: 1.31 MB

On Steam Workshop

Description:

The Greenskin (GS) rework by CA is great, but they left quite a bit unpolished, or just straight up untouched. This mod’s fixes many of the bugs/glitches, as well as tweaking the rest of the Greenskin faction so it can be the proppa’ green tide it deserves!

There are dozens of changes under the hood which are too numerous and boring to list, but some of the more notable changes are:

Orc Warboss:
Reworked and given a complete new line of unique skills. Now they are not overshadowed by the beastly black orc big boss hero.

Skills:
Adjusted several skills across all GS lord/heros for consistency and better fit to Greenskins.

All recruitable traits and followers have been reworked

Reworked the little waaagh school of magic to be much more useful and impactful.
-most notably da bad moon (very consistent placement now, the debuff doesn’t affect allies)
-sneaky stealing identical to big waaagh passive (even though the tooltip doesn’t show it)
-added goblin shaman wolf mount option

Many buildings tweaked and much more. See images for examples.

Thanks, NOW GET TO FIGHTIN’ YE GIT!

To-do:
-still testing how the AI reacts/uses these changes so don’t be alarmed if some of the skills don’t match the images. Will update after I finish testing.
-fix oglok’s skill’s not locking on acquiring