No More AI Attrition Immunity (Easy Difficulty Values)
A fairly simple mod but I found it extremely annoying that AI armies could walk through chaos corruption nearly unaffected while your army would lose 20% of the units each turn if you weren’t in encamp or raid stance. So I reduced the replenishment immunity AI had at each of the difficulty levels. This should also make Nurgle plagues more effective as well, and a viable strategy as the player! This is a weaker version from my original mod for those who found the AI was still too dumb for corruption mechanics. You can find the original mod here: No More AI Attrition Immunity
- Easy -30% Resistance
- Normal -50% > -30% Resistance
- Hard -60% > -30% Resistance
- V. Hard -70% > -30% Resistance
- Legendary -80% > -30% Resistance
- Nurgle Plagues 0% > +10% Weakness
Bonus: While doing this I reduced the cheats Tzeentch AI had to the Changing of Ways mechanic, especially with multiple factions that can work against you effectively giving them 3-4 of their uses if you don’t eliminate them. This has now been moved to a separate mod. No More Changing of The Ways AI Cheats