Silent Hill Radio REDUX – Zombie Detector
- READ THE DESCRIPTION (CONTENT SECTION IS ENOUGH) BEFORE ASKING QUESTIONS.
- Mod is tested only in Singleplayer. It may only work in Singleplayer.
- This mod works as intended as of 41.73.
- Mod is still in active development, so expect updates.
- It should be compatible with existing saves.
- There may be some little bugs here and there, but the core functionalities work.
You found some strange hand written schematics on a dusty shelf. They seem to illustrate a way to modify a walkie talkie to detect the dead. Add some capacitors here, some resistances there, adjust the antenna just a bit… and VOILA! The radio waves can detect zombies that are close range.
- Quality of life improvements
- Can be activated from the toolbelt. No need to equip it in your primary or secondary.
- UI element to quickly activate your walkie talkie.
- New literature to unlock one new recipe.
- Modify an existing walkie talkie to create an experimental walkie talkie that emits STATIC when zombies are nearby.
- Takes different floors into consideration, so if zombies are above you, the walkie talkie won’t emit a strong static signal.
- If you want to spawn in and play around with the radio, this is it’s ID: Base.ExperimentalWalkieTalkie.
- Fixed issue when dropping radio
- Fixed issue with battery drain
- Toggle visibility of UI if user has a usable experimental radio
- UI Color depends on intensity
- Initial upload
Start Scenario – Vehicle Nomad Mod Collection
Silent Hill Radio REDUX
Permafrost
Become Desensitized
Become Brave
Kingsmouth in KY
Slocan Lake REDUX
Zombies Can Trip When Bumping Into Each Other
Silent Hill for inspiration
Susceptible Trait – Airborne Infection for UI component
Infernus for testing and giving very good feedback
Workshop ID: 2846989295
Mod ID: SilentHillRadioRedux
