Wario
Alright chumps, listen up! It’s a-me, Wario, stealing the spotlight in this so-called "Aether". Bah, a real aether would have a lot more gold!
(P.S: Wario’s Stage here: https://steamcommunity.com/workshop/filedetails/?id=2512198471)
Wario is a "Rushdown" fighter, charging head-first into clearly victorious battles using his arsenal of moves to rake up damage, before finishing them off


Wario easily grabs his enemies, carrying any fighter without breaking a sweat, and can throw them ahead of himself. Don’t worry about Wario losing any muscle, rather depending on the amount of percent the enemy being carried has, the longer Wario can not only throw them but also fling them across the stage. The overall strength of the move by itself isn’t going to win any K.Os, but rather what you can use it for in order to keep the chain of attacks going.

What’s a Wario moveset without the Shoulder Bash? A crummy one that’s what! By holding down Forward Special, Wario is able to rev up and ram forward across the stage until either hit or after enough time while holding the button down. Wario is able to jump during this, whether on the ground or in the air. If you’re able to hit an opponent and jump at the same time, you can combo into any aeriel attack of your choosing. Do as you will with that kind of power…

After successfully using Wario’s aerial abilities you’ll need a way to recover back onto stage, this is where the Jet Hat comes into play. If Forward Special is used mid-air, Wario will charge forward while the Jet Hat boosts him forward, acting an aeriel Shoulder Bash-like move. This move can also be used as a way to push opponents near the blast zones as well, so its really just a "back-off!" move.

Using Wario’s tremendous "muscle" he hops in the air, before dropping down harder than an anvil. This move has ties similar to Bowser & Yoshi’s Down Specials in Smash, in which once started they cannot be canceled out of until they’ve either hit the ground, an opponent, or the blast zones….but hey, if it hits, it’ll really hit!

The closest special attack to Wario’s smash adaption, Wario twirls with confidence in the air, dealing multi-hitting damage to anyone caught into the vortex that is Wario. Unlike Smash where Wario is stuck in place, in this version Wario can travel slowly right or left, in order to have a slight more edge on where your opponent(s) will go.
Compatibility:
- TCO
- The Last Resort
- PKM Stadium
- Final Smash (You’ll really want to see that one 😉
- Feri
- Daroach
- Dracula
- Wall-E
- Moonchild
- Green Flower Zone
- Miiverse
- Steve
- Soulbound Conflict
- So Sorry
- Mt. Dedede
- Boxing Ring
- Henry Stickmin Fails
- Hikaru
Credits:
Coders: Spam & DonGT
Artist: Smiley
Portrait: Nintendo
Outside Help: VVizard & Smash Fanfares (Victory Theme)
Playtesters: SAKK & sanspeter(Tags: Mario, Nintendo, Luigi, Waluigi, Wario, Fighter, Fighters, Knuckles, Wario Land, Warioware, Smash, Smash Bros, Smash Bros Ultimate, Smash Ultimate, Gameboy Nintendo Switch)
Twitter: https://twitter.com/TheCoolGangtm
Discord for Wario and future content: https://discord.gg/FPBgsUnSca