Nuclear Weaponry

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Author: Wizard

Last revision: 12 Oct, 2022 at 19:40 UTC

File size: 489.47 KB

On Steam Workshop

Description:

Have you ever wanted to create miniature stars from the comfort of your battleship?

Do you believe STABLE is more of a suggestion than a rule?

Do you want to wield the power to cook 50 million chickens within a second?

Then come on in and start bidding, these things are almost as costly as they are illegal!

You can now larp the hunt for the Red October but in space and without a happy ending. All nuclear explosions, size and strength are fixed no matter where you mount them or how much warhead size you give them, code-wise I still haven’t figured a way to scale them up or down depending on what you choose.

Contents:

– 300mm Nuclear Railgun Shell
The OG STABLE defying munition, enjoy your ration from a stealthed Destroyer as your spinal railgun makes the enemy scout disappear

– 120mm Nuclear Shell
Small, light ship hunter, armor stripper. We both know you put it into the 120mm autocannon

– 120mm Nuclear RPF Shell
Like its original counterpart, pricier with a proximity fuse and the ability to shoot down enemy missiles if it gets close enough to them

– Medium Fission Warhead
Big, the most hurtful explosive in the whole mod so far, enjoy mounting it on a size 1 missile because you have no restraint or love for your fellow sapients

– Small Fission Warhead
Smaller, economical, can be used as PD against missiles you REALLY want to see dead