Doomon15, Paris (9th-10th cen.)
This map is Paris set in the 9th – 10th century era and draws insperations from map information Ive looked for on Paris in this era and as well as partially ideas from the show Vikings like the main keep on the middle island. This version of Paris is spread off of its island city and I tried to make it as authentic but inaccuracies might occur if u know more then me on Paris during this timespan. The layout is semi accurate to a map I found on 10th century Paris but I took 1 wall away to make it inbettween 9th and 10th centuries. In Paris you will find 3 capture points spread through its 3 parts of the city, one in the left side of the city, one on the right and one in the fortified middle island in front of the keep.
This map also uses combonation models of Eastern Romans newer looking archetecture along with Western Romes as the base archetecture to make the city look a bit newer than just having it all Western Roman.
AI has been fixed for the most part but walls. walls are now the only remaining issue yet to be solved when me or any modders I contact figure it all out. so for now stick to assaulting with catapults and rams, and avoid towers and ladders.
> go to custom battles
> select cities
> under presets menu scroll and youl find the maps name
Hope you all enjoy and have fun and remember to Rate and Favorite this map!
If you want to donate to show support for the mods I create:
[paypal.me]
Also as always if you want to take a look at my current works in progress or just comment and contribute ideas and discuss about my maps then visit my page on the AE mod forums here: http://www.twcenter.net/forums/showthread.php?698135-Doomon-18-My-maps-projects
Fixed no go zones and added some AI hints, u face fort more often but AI still has alot of problems until siege AI gets fixed for TEd by CA.
Removed AI Hints for exchange of a working AI graph to imporve AI, unfortunatley walls remain as an issue yet to be fixed and will need more time while me and other modders find a solution.