No Doctrine Bonus Overwrite
For those who are not aware some of the newly added Pagan Religious Doctrines give certain troop/demense bonuses that overwrite eachother.
For example picking Unrelenting (or Tengri or Aztec special doctrine which include it) and Animistic will only apply troop bonuses (+10% Attack and +5% morale respectively) of the second one that is picked, so you are only getting one of the bonuses. Any of those will also remove any inherent troop bonuses your religion provides. This is in no way telegraphed in game and makes no sense, so I can only assume it is a bug.
Also with Holy Fury some of the pagans (commonly reffered as offensive), that is Norse, Tengri and Aztec retain most of their bonuses, last offensive pagan Zun does for some reason not. Defensive pagans lose their bonuses completely and have to take Unyielding to get them back. Also picking any of the two above mentioned doctrines will overwrite demesne bonus gained from Unyielding.
This mod aims to somewhat normalise that and hopefully makes it so that player can’t unknowingly shoot himself in the knee.
Changes:
-All of the bonuses, both retained and gained from all of the doctrines, now stack.
-Zunists now once again retain their demesne and troop bonuses upon refomation.
-Defensive pagans retain about a quarter of their defensive bonuses even if they don’t pick Unyielding doctrine (unless the pick Warmongering, in which case they lose them completely).
-Added a few tooltips to better illustrate what happens to troops/demesne bonuses when picking certain doctrines.
