Advanced AI Command

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Author: duda

Last revision: 16 Jan, 2017 at 18:09 UTC

File size: 344.06 KB

On Steam Workshop

Description:

SP & MP Compatible. Full replacement for high command.

Completely optional, but if you want to give back for any of my addons, I would greatly appreciate Donations[www.paypal.com]!

Have questions or comments? Check out the BI forum page:

https://forums.bistudio.com/topic/190793-advanced-ai-command/

If anyone wants to see this in action, stop by my group’s server (~8:30 PM Eastern Time) Address: 66.55.158.30 Port: 2302 Name: [SA]StayAlive. No mods required to join (this addon is installed as a script our our server’s missions). We use Advanced AI Command on nearly every COOP mission we do. If there’s an SA member on the server, they can show you how to use the AI Command functions during a COOP mission.

Features:

– Control AI groups via the map. Provides intuitive interface for commanders.
– Supports multiple commanders in multiplayer. All commanders can see in real-time as waypoints are moved.
– Assign/unassign vehicles to an AI group using the map.
– Land & set fly in height for planes / helicopters
– Split up and join groups together
– Waypoints can be moved around via dragging. They can be deleted using the delete key.
– Supports remote controlling of AI group leaders. Press delete to exit remote control.

Installation:

1. Subscrive via steam: http://steamcommunity.com/sharedfiles/filedetails/?id=685037021 or dowload latest release from https://github.com/sethduda/AIC/releases
2. If installing this on a server, add the addon to the -mod command line option. By default, all players will be given control of all groups on their side. You can change this using editor modules. See below.
3. Optionally, configure setup using Advanced AI Command "Groups" and "Commanders" editor modules in the Misc category. See below of examples configurations.

Example Module Configurations (Optional):

Setup 1: Give all playable units full control over all groups on their side

No additional configuration needed.

Setup 2: Give specific playable units full control over all groups on their side

In this example, two playable units will have full control over all groups on their side. The 3rd playable unit won’t have any command controls.

Setup 3: Give specific playable units control over specific groups

In this example, two playable units will have control over two groups. The 3rd playable unit won’t have any command controls.

Setup 4: Give specific playable units control over specific groups (Advanced)

This is an advanced example giving multiple players (different sides) control over specific groups.

Issues & Feature Requests

https://github.com/sethduda/AIC/issues

If anyone wants to help fix any of these, please let me know. You can fork the repo and create a pull request.

Special Thanks for Testing & Support:

Stay Alive Tactical Team (http://sa.clanservers.com)

Got Questions? Join my Discord channel:
https://discord.gg/RHkGYCt