Ravens Gates of Hell (MACE US UPDATE)

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Author: Lord Raven

Last revision: 13 Mar, 2023 at 11:58 UTC

File size: 1.59 GB

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Description:

****READ ENTIRE DESCRIPTION****

US MACE Update Version of Ravens Gates of Hell

Uploaded as a new mod so that people may choose to play which ever version they wish. please let me know any bugs or suggestions like usual.

Battlefield mod is still compatible, just separated to help with load times and let people pick what mods they want loaded
Known issue: ALPS Map has untextured trees, unable to fix, likely will be removed soon
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A War for all to fall in. This will hurt.
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*Possible Balance Changes will be applied for US weapons as reported or noticed*
*Description subject to change as I remember to update it, add new stuff, or remember old stuff I have done and simply forgot to put in here*

Comments are at the top in a tab sometimes because steam is weird like that sometimes
And please post crashes or bug reports in the Bugs discussion not in the comments please to keep it all on one place.

The point cap falling short (17996/18000 for example) is easily fixed by just destroying a few enemy vehicles fully or emplacements, does not matter if they are crewed. There is no other way to fix it as just dropping the points causes the same issue and between players the points stop at different amounts.
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CONQUEST ONLY

Full permission was given by the MACE team to use their work in the mod entirely, and as requested by them I have put MACE as a requirement.
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IT IS NOT ACTUALLY REQUIRED FOR THIS MOD TO FUNCTION.
ONLY LOAD ONE OR THE OTHER NOT BOTH PLEASE IN REGARDS TO MACE

I say this so that compatibility issues are not brought up for either Mod as they are both different versions from this one

Load Order is as follows
Ravens Gates of Hell
(If added) Battlefield
Any others.
I cannot guarantee compatibility with anything other than the Battlefield mod though it has the issue of overwriting weapon files making first person not work so be warned. Some have found success just loading battlefield first then mine but do so at your own risk and if you encounter no issues at all please let me know and ill update load order instructions.
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RECOMMENDED PLAY AS GERMANY ON NORMAL AND VERY LARGE FOR CONQUEST AS MOST CHANGES ARE APPLIED TO THEM CURRENTLY
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Replaced main menu logo.

Major Changes made:
Decent sized change of medium and heavy armor costs to help address the issue of armor spamming just being the endgame.

Reduced Infantry Command Power requirements to focus more towards the use of infantry in battles.

Experimenting with Officer Command Power giveback to give further reason to using the officer.

Large increase in player count to have larger coop battles and such to have.

Very slightly decreases view range for baseline troops while increasing recon units for a more proper use and reason to use them.

Large increase in all guns ranges for a more long range engagement style, while staying fully avoidable with the view ranges for those that wish for a more stealthy approach in their matches.

Health changes for a more grueling fighting experience, with much more veteran levels to experience and giving larger bonuses in order to make you value your troops more and try to keep them alive rather than simply replacing them.

A large rework of the German research tree for more stuff to get and value to them. Mostly from MACE.

Large change to sounds and effects, courtesy of Battlefield mod.

Have added Custom Units

Planning to add other units to the German Faction and further balancing if required.
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Please give this mod a try and I hope you all enjoy this.
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Special thanks to these other Mod Authors.

MACE team as a basis for this mod.
Anatoly Dyatlov for the SS Models and Textures.

Download
Required DLC:

These DLC should be installed in order to use this item.


Call to Arms - Gates of Hell: Talvisota
Call to Arms - Gates of Hell: Scorched Earth
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MACE - US UpdateSteam Workshop