S.T.A.L.K.E.R. Experience – Anomaly
Please read it
Link to the main collection: https://steamcommunity.com/sharedfiles/filedetails/?id=2944332548
Link to the Call of Chernobyl version collection: https://steamcommunity.com/sharedfiles/filedetails/?id=2946100271
– All of the configs are specifically setup to be played in a certain order, because they are build to be have enemies and challenges of various diffilcuties
– Numbered configs are best played in SPEC-OPS gamemode
– For most balanced playthrough, start from the starter config (1.), play it 2 times and move on the the latter one (2., 3. and etc.)
– If you start a certain config and finish all objectives, YOUR PROGRESS GETS SAVED. You may change to other objective, you will retain all of your weapons. Your progress gets reset if you either die, restart the round or exit the game
– All of the configs are best experienced playing solo (setting team balance all the way to the red side)
– All of the configs are best experienced playing on the Eagle side (Raven side is the easy mode, if you wish to play them solo, leave the team balance all the way to the right
– Game lenght heavily determines the difficulty as well, short is easiest, normal is standart, long is hard and EPIC! is well.. epicly hard.
– Sandbox configs are best played in POINTMATCH / DOMINATION / BATTLE gamemode
– All configs are on their own level, hard, no matter what descriptions say
– Item Inventory – T button
– Stealth Kill (Execution) – Middle-Mouse (Mouse3) button
– Drag / Weapon Grab – F button
– Grenade Quick Throw – H / J / K button
– In-Game Time Clock – M button
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*For lore context, pelase read the pinned discussion: https://steamcommunity.com/workshop/filedetails/discussion/2944483524/3787002916511289734/
– Equipment: Hunting shotguns and rifles, low caliber pistols, barely any medical gear. Not even a gasmask.
– Enviroment: Light radiation
– Enemies: Renegades (Easy)
– Maps: ATP; Medpribor; Memory; Escape (Cordon); Swamp.
– Equipment: Shotguns, few SMG’s, pistols, very low equipment. Newely available suppressed pistol and scoped rifle for distant silent / loud takedowns!
– Enviroment: Light radiation
– Enemies: Bandits (Moderate)
– Maps: ATP; Medpribor; Memory; Escape (Cordon).
Next up, you need to choose which to play, either 3.A or 3.B. Read descriptions for more info (expanation under config showcase)
– Equipment: Full sized ‘old world’ rifles, few ak’s, more modern pistols, better shotties, standart gear and equipment for any situation possible. Armor that actually protects you too!
– Enviroment: Medium radiation
– Enemies: Duty (Hard)
– Maps: Detsadik; Agroprom; OldCoastRadio; Military.
– Equipment: Full sized ‘old world’ rifles, few ak’s, more modern pistols, better shotties, standart gear and equipment for any situation possible. Armor that actually protects you too!
– Enviroment: Medium radiation
– Enemies: Freedom (Hard-er)
– Maps: Detsadik; Agroprom; Customs; OldCoastRadio; Military.
– Equipment: Many fully-automatic NATO and Warsaw-Pact rifles, semi-automatic shotguns, modern pistols, good amount of gear and equipment. You’re really good to go.
– Enviroment: High radiation
– Enemies: Military / Military Stalkers (Very Hard)
– Maps: Chernobyl; WoodedHills; Kvartal; DeadCity.
– Equipment: All supplies you need in a lifetime are available, but be vary, because enemies are prepared and dangerous as well. A true challenge for any stalker, who’s making his way into the hearth of Chornobyl.
– Enviroment: Very high radiation
– Enemies: Ecologists (Expert)
– Maps: Customs; Kvartal; Detsadik.
– Equipment: The true end-game, you can’t go much better.
– Enviroment: High radiation
– Enemies: Monolith (Expert)
– Maps: DeadCity; ExclusionZone; St_Bunker.
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*play any maps you wish, no specifics needed
– Description: A setting to change up the pace. Both sides get totally different weapons, one side gets only NATO weapons, other gets Warsaw-Pact weaponry. The enviroment is very hostile, radiation is high and the weather is very cold. Don’t forget a sweater! Winter maps are adviced.
– Enviroment: Extreme radiation, death is upon those without a gasmask and a truckload of filters
– Enemies: Ecologists (Hard)
– Maps: Literally anything, that has snow…
– Description: Hunting-grade / Military-grade / Warfare-grade equipment and enemies for generic and Ravenfield-standart sandbox battle. Day/Night cycle, gore and non-disappiering weapons / gear disabled for better performance.
*for better experience
– "Destroy 3 ammo crates" objective’s ammo crates act as a in-game item shop. If you wish to get as much loot as possible, always finish this objective last.
– You can sprint while crouched or prone
– To always see the radiation levels around you, put the Detector in one of your pouches. Same goes for Radio and intercepting enemy radio chatter
– Stealth is always an option, as well as, you don’t require a knife in your inventory to perform executions
– You can pick up weapons and put them in any slot you wish
– One in-game hour is 24 minutes, sun rises at 6:00 and sets at 22:00
– If you’re out of tourniquets and you are bleeding heavily, use an Infantry Medkit / Health-12 Medkit to reduce the bleeding level
Your filter when used on a gasmask, keep the same value if you take the gasmask off. This doesn’t save through out maps
Special thanks to:
@yugoslav for making E.H.A.D.S. 2.0 and so many S.T.A.L.K.E.R. themed maps. Without you, none of this would be possible.
‘NJOY!