Desert Castle Defense 沙漠城堡防御

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Author: 樱花

Last revision: 16 Mar, 2023 at 18:54 UTC

File size: 83.76 MB

On Steam Workshop

Description:

This is a simple defense mission MOD where you play as the US Army in a fortress, defending against a sustained German attack until you hold out long enough to win the game.

This mission was supposed to be released last year, but because I was working on a Berlin Battle MOD, I wasn’t able to release it. According to the plan, I was going to make it a highly playable mission where players could choose their own country’s faction and select appropriate AI factions to battle against.

Due to the large workload of the Berlin Campaign MOD, I was only able to create the US Army faction and the AI German faction. Although there are fewer choices, players can still enjoy an intense battle. Additionally, I added some scripts so that there are different MP bonuses depending on the difficulty level. Easy difficulty provides a large amount of MP, allowing players who want to experience the mission flow to engage in a large-scale battle. On the other hand, hard difficulty and above require some strategy and operation.

In addition, when a player kills an enemy unit, they can get MP according to the value of the killed unit to recruit troops. This way, players of different skill levels can find challenges suitable for them.

Finally, please look forward to the release of the large-scale Berlin Campaign MOD. This MOD originally only had one mission, but as my ideas kept growing, this MOD became a multi-large-scale battle MOD. Each battle contains multiple independent missions, totaling around a dozen or so. To avoid repetitive player experiences, each mission is designed to be unique, and players need to select different defense strategies based on the mission objectives and map characteristics. Additionally, the enemy configuration will be tailored to the map characteristics.

In the upcoming Battle of Berlin, you can experience large-scale battles like the meat grinder of Verdun, massive tank battles like the Kursk battle, and brutal urban warfare similar to the fighting in Stalingrad. To enhance the player experience, I have also added armored trains, giant tanks resembling the P1000, and some science fiction-style weapons and equipment.

In order to increase the challenge, the Soviet Union will also have special powerful vehicles as the final boss, but considering that these elements may not be suitable for every player’s preference, I will also release a Berlin campaign with only WW2 weapons and equipment.

The map source of this MOD:
https://steamcommunity.com/sharedfiles/filedetails/?id=2502528015

Source of U.S. bomber units:
https://steamcommunity.com/sharedfiles/filedetails/?id=819798972

这是一个简单的防御任务MOD,你需要扮演美军在一个堡垒中,抵御德军的持续进攻,直到坚守足够的时间赢得游戏的胜利。

本来这个任务去年就该发布的,但因为我一直在制作有关柏林战役的MOD,所以我没能将它发布,而且按计划我是将其制作成一个可玩性极高的任务,玩家可以自行选择国家阵营,并挑选合适的AI阵营进行对战。

但因为柏林战役MOD的工作量太大了,所以我只制作了美军阵营和AI的德军阵营。尽管选择较少,但玩家仍然可以享受到一场激烈的战斗。此外,我还添加了一些脚本,使得不同难度下有不同的MP加成。简单难度下可以获得大量MP,让想要体验任务流程的玩家进行一场大规模战斗。而困难难度以上则需要一些策略和操作。

此外,在击杀敌方单位时,根据击杀单位的价值,玩家也可以获取相应的MP用来招募部队。这样,不同水平的玩家都能够找到适合自己的挑战。

最后,敬请大家期待大型MOD柏林战役的发布,这个MOD最初只有一个任务,但随着我的想法不断增加,这个MOD变成了一个拥有多个大型战役的MOD。每个战役又包含多个独立的任务,加起来大概有十几个之多。为了让玩家的体验不会千篇一律,每个任务的设计都是独特的,玩家需要根据任务目标和地图特点选择不同的防御策略。而且,敌军的配置也会根据地图的特点有所针对。

在即将发布的柏林战役中,你可以体验到像凡尔登绞肉机般的大规模会战,以及像库尔斯克战役一样的大规模装甲对决和类似斯大林格勒那样的惨烈巷战。为了让玩家更有体验,我还加入了装甲列车和类似P1000的巨型坦克,以及一些类似科幻风格的武器装备。

为了增加挑战性,苏军也会有特殊的强力载具作为最终BOSS登场,考虑到这些元素可能不适合每个玩家的喜好,因此我也会一同发布一个只有二战武器装备的柏林战役。

本MOD的地图来源:
https://steamcommunity.com/sharedfiles/filedetails/?id=2502528015

美军轰炸机单位来源:
https://steamcommunity.com/sharedfiles/filedetails/?id=819798972