Animated Object Mod
Add animated objects to your own levels. Using basic animation keys.
These animations can be added to a level then saved and loaded.
How to add an animated object to the level:
- Open up a level.
- Press f1 to go into editor mode.
- Click Load->Interactive Items->Animated Object.
- Click somewhere in the scene.
How to animate an object:
- Select the main hotspot. (the biggest box)
- Press u to open the parameters.
- Change the parameters to your liking.
- Move the wireframe objects around.
- Trigger the animation by walking into the hotspot.
Animation type numbers:
- 0: Looping, goes from the last to the first key.
- 1: Looping backwards, goes from the first to the last key.
- 2: On entering the hotspot it will loop forwards and backwards.
- 3: On entering the hotspot it will play forward only once till the end.
- 4: On entering the hotspot it will play forwards and backwards, it can be triggered again.
- 5: On entering the hotspot it will play and on exiting it will reset to the beginning.
- 6: On entering the hotspot it will loop forwards, goes from the last to the first key.
- 7: On entering the hotspot it will loop backwards, goes from the last to the first key.
Github Page[github.com]