Path of Destruction – Siege Outcomes
* Do you like Dr Gonzo’s Destruction and Depopulation Mod but you think that the destruction of buildings and even holdings is a bit too much? Do you think that maybe AIs should be able to destroy your provinces (to a certain level)? If you answered YES to those questions above, then you will like this mod…
- Raze provinces, to temporarily weaken your enemy! (no buildings will be destroyed, so no permanent damage)
- Loot everything from a province to cut off your rival’s income!
- Destroy the defenses of your enemy and lower their prestige!
- Burn the churches of the infidels and lower their MORAL AUTHORITY!
- After every siege, a province has a chance to receive some minor problems… This works for the AI as well.
Currently, this mod is only in English. If anybody wants a translation, request it in the "Suggestions" thread.
It should be compatible with every mod, except some total conversion mods.
You can make it combatible with Elder Kings by adding " to its ".mod". Change the Elder Kings to "Elder Kings".
(If you find any mods that are somehow not compatible, tell me in the "Bugs and Balancing" thread.)
– Better Forts and Forts not consumed – These two mods combined give you some additional defense so you can protect your provinces from raiders and invading armies.
– CK2RPG Watch the World Burn – If you want to be able to fully destroy holdings, then this mod does exactly that.
