Force Gun [WOTC]

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Author: Aquilio

Last revision: 9 Aug, 2021 at 20:19 UTC

File size: 29.13 MB

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Description:
"Many have gone before us, and now it’s time for us to take the voyage together, to transcend death… and let the future take its course. "

The Handheld Graviton Accelerator, commonly referred to as the Force Gun, is the kinetic booster device designed for demolition operations in hazardous environments.

This heavy kinetic launcher is a three-tiered cannon alternative and has custom firereload SFX as well as particle effects. It’s also tintable!

The Force Gun has the secondary fire ability – Kinetic Discharge. It deals damage to multiple targets in an area, with a high chance of stunning, disorienting them or knocking them back. However, it is less effective against giant and robotic targets. It also has long cooldown and very short range of fire.

Kinetic Discharge works best for flushing groups of enemies out of cover or simply when you need to soften up an enemy in an emergency situation.

Can be added to inventory mid-campaign.

Weapon stats can be adjusted for separate weapon tiers in the XComForceGun.ini file.

Credits:

Original model, textures and sounds from Dead Space 2.
Model rigging/porting/UI icon/Unreal setup by Aquilio
This mod uses cannon animation sets from Cannon Animation Redux mod by Musashi, modified by Aquilio

Special thanks:

Iridar and Σ3245 for tutorials
Lord_Poncho57, whose Mass Effect mods served as a reference for weapon porting/scripts
Iridar, roland3710 and Junk, whose mods served as a reference for setting up my first custom weapon ability

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
Required items:

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X2WOTCCommunityHighlander v1.24.0Steam Workshop
Cannon Animation ReduxSteam Workshop